Real Name: Phyla-Vell.
Occupation: Adventurer, former soldier, former secret police agent.
Identity: Quasar does not hide her identity, although her continued existence is unknown outside of Port Nowhere; her existence is unknown to the general populace of Earth.
Legal Status: Citizen of the Kree Empire, legally deceased.
Other Aliases: None.
Place of Birth: Kree-Lar, Hala, Pama system, Kree Empire.
Marital Status: Single.
Known Relatives: Mar-Vell (alias Captain Marvel, brother).
Group Affiliation: The loose band of adventurers gathered by Adam Warlock; formerly the Kree Army and Kree Accuser Corps.
Base of Operations: Mobile throughout the known galaxy, formerly the interstellar freeport Port Nowhere, formerly the Kree Empire.
First Post-Reboot Appearance: (as Phyla-Vell) CAPTAIN MARVEL #; (as Quasar) INFINITY QUEST #.
History: Phyla-Vell is the younger sister of Captain Mar-Vell. Like all Kree, Phyla was obligated to serve a tour of duty in the Kree Empire military, although the details of her tour of duty have not yet come to light. She claims to have served in a special forces unit before leaving the military under undisclosed circumstances.
Following her brother's arrest and escape from custody when he was to be court-martialed (for disobeying orders), Phyla was contacted by Korath the Pursuer, head of the fugitive retrieval Pursuer Corps, to assist in his recapture. The two tracked Mar to the interstellar free port called Port Nowhere, where it was revealed that Phyla had in fact been working for Ronan the Accuser, head of the Kree Accuser Corps (the secret police), the entire time. However, upon learning of the circumstances involved in the arrest, and learning that Ronan was using her brother as a pawn in a scheme to overthrow the Kree Supreme Intelligence (the overall ruler of the Empire), Phyla rebelled against Ronan, who blasted her out of the station, witnessing her plummeting to her death in the atmosphere of the gas giant that is home to the free port.
This was not, however, the end of her story. As she fell and suffocated, she was enveloped in a sphere of solid golden light, where a disembodied voice asked her if she would serve as a Protector or a Destroyer. At first tempted to say Destroyer, wishing vengeance on Ronan, the beauty of the gas giant's red star rising on the horizon caused her to remember her brother's words, that "life is precious and should be protected at all costs." Choosing "Protector", Phyla found herself garbed in a red and gold uniform with a pair of golden bracelets on her wrists. Informed by the voice that she was the new Protector of the Universe, wielder of the quantum bands, Phyla flew back to Port Nowhere to discover her brother had left the station. (Unknown to Phyla, Mar and his medic girlfriend Una had left to retrieve her, but their ship was unable to handle a freak storm that had appeared between her and them.)
Phyla spent some time on Port Nowhere learning to use the quantum bands. During this time she learned her predecessor had been a Human from Earth named Wendell Vaughn, who had gone by the superhero name Quasar and had died closing an interdimensional portal. Wendell's personality, as well as those of other past Protectors, had left impressions in the quantum bands to help instruct their successors. Phyla chose to adopt Vaughn's name Quasar as her own, but wondered what the threat was she was supposed to protect against.
She soon found out, when she met the Mad Titan, Thanos, during his visit to Port Nowhere as part of his ally Adam Warlock's quest to collect and protect the Infinity Gems, six ancient cosmic gems of power. Phyla joined Warlock's ragtag band to repel an attack on Port Nowhere and its master, the Elder of the Universe known as the Grandmaster, by the Magus and his allies in the Universal Church of Truth. (Magus and the Church sought to capture or destroy the Time Gem held by the Grandmaster.)
Phyla has begun traveling with Warlock's band, mostly to keep an eye on Thanos while opposing the Magus. She has formed a close friendship with Drax the Destroyer, an artificial entity that was built to combat Thanos should he become a genuine threat, and has admitted a growing attraction to the arrogant young Human telepath calling herself Moondragon. She has not acted on this attraction, however, as she sees romantic attachments as getting in the way of her mission.
Age: 26 (Earth equivalent).
Height: 5' 9".
Weight: 140 lbs.
Eyes: Blue.
Hair: White.
Uniform: Red bodysuit with a gold star on her right breast, red gloves and boots with gold trim, and a black cloak with a star field pattern on the inside. The quantum bands are gold bracelets with seven gold gems each set lengthwise around them.
Strength Level: Without augmentation from the quantum bands, Phyla-Vell possesses the normal Kree strength of a woman her age, height, and build who engages in intensive regular exercise. Because of the differences between human and Kree physiologies, this puts her roughly twice as strong as a human of the same height, build, and exercise level. With her strength augmented by the quantum bands, she possesses superhuman strength enabling her to lift (press) over 200 tons.
Known Superhuman Powers: None.
Other Abilities: Phyla-Vell is a trained Kree special forces soldier, an expert swordswoman. and a marksman with most advanced beam weaponry.
Weapons and Paraphernalia: Quasar wears a pair of bracelets called the quantum bands, which manipulate a kind of golden energy – called "quantum energy" – which appears to be related in some manner to those in the electromagnetic spectrum. She can use this energy to create a variety of effects.
Foremost, the bands enable Quasar to project and shape golden quantum energy. She can shape this energy to form force fields and any number of constructs, or project it as any number of energy beams, including concussive energy or lasers. Her force fields can produce their own atmosphere and protect against powerful anti-ship weaponry, absorbing and redirecting the energy of most electromagnetic energy beams and protecting against most capital ship scale missile warheads. Phyla is known to create massive two-handed swords using the quantum energy which can slice through practically any armor or force shield . She is also known to create a massive golden "space dragon" which she rides through space as an intimidation tactic. She has also created other creatures which the bands grant rudimentary intelligence in order to do what she wishes; she has created up to five semi-independent energy creatures at once.
The quantum bands also enable Quasar to fly at incredible speeds. Her top speed is as yet unmeasured, but she has traveled between two planets inside their star's snow line (in our solar system, that'd be from Earth to Mars or the asteroid belt) in a matter of a few hours (approximately 30 million miles per hour). When flying in atmosphere she generally limits herself to a maximum of approximately Mach 5 (roughly 3,800 mph).
The bands are permanently affixed to her wrists, but can wrap light around them to be invisible to the eye in visible, near infrared, and near ultraviolet frequencies. The previous Quasar, Wendell Vaughn, indicated that he could turn himself and others invisible using the bands, but Phyla has yet to perform these stunts.
221,955 points
ST: ST 17 [30*] | HP: 17 [0] | Speed: 7.00 [0] |
DX: 14 [80] | Will: 17 [20] | Ground Move: 7 [0] |
IQ: 13 [60] | Per: 13 [0] | Air Move: 16/2,048 [4] |
HT: 14 [40] | FP: 19 [0†] | Space Move: 15/15,728,640 [2] |
SM: 0 | ||
Dmg: 1d+2/3d-1 (3d+1/6d-1; 52d/54d) | BL: 58 lbs. (192 lbs; 53,458 lbs/26.7 tons) | |
Dodge: 11 | Parry: 14 | DR: 3,000 |
IT:DR: /100 |
Languages: Kree (Native) (Native Language) [0].
Cultural Familiarities:Kree Empire (Native) [0].
Advantages: Ally Group (6 Constructs; 25% of Starting Points) (Adjustable: Major Variations, +100%; Conjured, +100%; Minion, +0%; Power Cosmic, +10%) (Constantly/No Roll Required) [75]; Appearance (Attractive) [4]; Binding (Energy Trap) 11,200 (Based on Will (Own Roll), +20%; Cancellation, +10%; Constricting, +75%; Engulfing, +60%; Gadget, -35%‡; Increased Range: Line-of-Sight, +70%; One-Shot, -10%; Selectivity, +10%; Unbreakable, +40%; Underwater, +20%; Variable, +5%; Power Cosmic, +10%) [84,000]; Born Soldier 3 [15]; Born Spacer 3 [15]; Burning Attack (Energy Beam) 6d×100 (Armor Divisor (100), +250%; Damage Modifier: Non-Incendiary, -10%; Gadget, -35%‡; Increased 1/2D Range (×10), +15%; Increased Range: Line-of-Sight, +70%; Variable, +5%; Power Cosmic, +10%; Alternative Attack, ×1/5) [2.430]; Combat Reflexes [15]; Crushing Attack (Concussive Beam) (Armor Divisor (100), +250%; Gadget, -35%‡; Increased 1/2D Range (×10), +15%; Increased Range: Line-of-Sight, +70%; Variable, +5%; Power Cosmic, +10%; Alternative Attack, ×1/5) [2,490]; Cutting Attack (Energy Sword) 6d×100 (Based on Two-Handed Sword, +0%; Armor Divisor (100), +250%; Melee Attack: Destructive Parry, +10%; Melee Attack: Reach 1,2, -20%; Variable, +5%; Power Cosmic, +10%) [14,910]; Damage Resistance 3000 (Affects Others, +50%; Area Effect: 128 yd radius, +350%; Force Field, +20%; Gadget, -35%‡; Hardened 5, +100%; Selective Area, +20%; Selecticity (Affects Others, Area Effect), +10%; Power Cosmic, +10%) [93,750]; Doesn't Breathe (Gadget, -35%; Power Cosmic, +10%) [15]; Enhanced Move (Air) 7 (Air Move 2,048 yds/sec; Cosmic: Complete Maneuverability, +50%; Cosmic: Instantaneous Acceleration, +50%; Gadget, -35%‡; Power Cosmic, +10%) [245]; Enhanced Move (Space) 20 (Space Move 15 million yd/sec; Cosmic: Complete Maneuverability, +50%; Cosmic: Instantaneous Acceleration, +50%; Gadget, -35%‡; Power Cosmic, +10%) [700]; Extra Attack 1 [25]; Flight (Cosmic: Complete Maneuverability, +50%; Gadget, -35%‡; Power Cosmic, +10%) [74]; High Pain Threshold [10]; Illusion (Gadget, -35%‡; Visual Only, -30%; Power Cosmic, +10%) [12]; Impaling Attack (Energy Spear) 6d×100 (Armor Divisor (100), +250%; Gadget, -35%‡; Increased 1/2D Range (×10), +15%; Increased Range: Line-of-Sight, +70%; Variable, +5%; Power Cosmic, +10%) [19,920]; Injury Tolerance (Damage Reduction /100) (Gadget, -35%‡; Power Cosmic, +10%) [225]; Omnilingual (Electronic, -30%) [28]; Pressure Support 3 (Gadget, -35%‡; Power Cosmic, +10%) [12]; Sealed (Gadget, -35%‡; Power Cosmic, +10%) [12]; Snatcher (Creation, +100%; Gadget, -35%‡; Large Items, +50%; More Weight: 10,000 tons, +200%; Nuisance Effect: Obviously Fake, -5%; Reduced Time 4 (1 second), +80%; Power Cosmic, +10%) [400]; Super ST +14/+500 (Gadget, -35%‡; Power Cosmic, +10%) [525]; Talker 2 [10]; Telekinesis 23/15,000 (Based on Will (Own Roll), +20%; Gadget, -35%‡; Super-Damage, +900%; Super-Effort, +400%; Visible, -20%; Power Cosmic, +10%) [1,570]; Vacuum Support (Gadget, -35%‡; Power Cosmic, +10%) [4]; White Kree [62]; Very Fit [15].
Perks: Cloaked [1]; Supersuit [1].
Disadvantages: Code of Honor (Soldier's) [-10]: Duty (Protector of the Universe) (12) [-10]; Overconfidence (12) [-5]; Pacifism (Cannot Harm Innocents) [-10]; Sense of Duty (Friends and Family) [-5]; Stubbornness [-5].
Quirks: Distrusts Thanos [-1]; Dual Identity [-1]; Mild OCD [-1]; Never Smiles [-1]; Proud [-1].
Skills: Acrobatics (H) DX-2 [1] – 12; Aerobatics (H) DX+1 [1] – 15§; Artillery/TL11 (Guided Missile) (A) IQ+3 [12] – 16; Beam Weapons/TL11 (Pistol) (E) DX+2 [4] – 16; Beam Weapons/TL11 (Rifle) (E) DX+2 [4] – 16; Broadsword (A) DX+3 [4] – 17#; Climbing (A) DX-1 [1] – 13; Detect Lies (H) IQ+1 [2] – 14¥; Electronics Operation/TL11 (Electronic Warfare) (A) IQ+1 [4] – 14; Electronics Operation/TL11 (Force Shields) (A) IQ+1 [4] – 14; Electronics Operation/TL11 (Security) (A) IQ+0 [2] – 13; Electronics Operation/TL11 (Sensors) (A) IQ+1 [4] – 14; Electronics Operation/TL11 (Surveillance) (A) IQ+0 [2] – 13; Escape (H) DX+0 [4] – 14; Explosives/TL11 (Demolition) (A) IQ+1 [4] – 14; Explosives/TL11 (Underwater Demolition) (A) IQ+1 [3] – 14¶; First Aid/TL11 (Humanoid) (E) IQ+1 [2] – 14; Flight (A) HT-1 [1] – 13; Forced Entry (E) DX+0 [1] – 14; Free Fall (A) DX+2 [1] – 16§; Gunner/TL11 (Beams) (E) DX+4 [12] – 18; Hiking (A) HT-1 [1] – 13; Innate Attack (Beam) (E) DX+6 [20] – 20; Intelligence Analysis/TL11 (H) IQ+1 [8] – 14; Intimidation (A) Will+1 [4] – 18; Judo (H) DX+2 [12] – 16; Jumping (E) DX+0 [1] – 14; Karate (H) DX+2 [12] – 16; Leadership (A) IQ+2 [1] – 15¤; Observation (A) Per+1 [4] – 14; Parachuting/TL11 (E) DX+0 [1] – 14; Piloting/TL11 (Aerospace) (A) DX+2 [1] – 16§; Piloting/TL11 (High-Performance Spacecraft) (A) DX+2 [1] – 16§; Running (A) HT-1 [1] – 13; Savoir-Faire (Military) (E) IQ+5 [1] – 18§¥; Search (A) Per+0 [2] – 13; Shadowing (A) IQ-1 [1] – 12; Shield (Force Shield) (E) DX+2 [4] – 16; Soldier/TL11 (A) IQ+2 – 15¤; Stealth (A) DX-1 [1] – 13; Survival (Arctic) (A) Per+0 [2] – 13; Survival (Mountain) (A) Per+0 [2] – 13; Survival (Woodlands) (A) Per+0 [2] – 13; Tactics (H) IQ+1 [1] – 14¤; Throwing (A) DX+0 [2] – 14; Tracking (A) Per+0 [2] – 13; Two-Handed Sword (A) DX+6 [24] – 20; Vacc Suit/TL11 (A) DX+4 [4] – 18§; Wrestling (A) DX+2 [8] – 16.
Starting Spending Money: $4,000 (20% of Starting Wealth).
* Includes +4 from White Kree racial package.
† Includes +5 from White Kree racial package.
‡ Gadget combined Gadget/Can Be Stolen (Forcibly Removed) (-10%) and Gadget/Unique (-25%).
§ Includes +3 from Born Spacer.
# Defaulted from Two-Handed Sword.
¥ Includes +2 from Talker.
¶ Defaulted from Explosives (Demolition).
¤ Includes +3 from Born Soldier.
Phyla is a super-serious type, eschewing personal attachments until the mission is finished. She'll do what she can to not leave anyone behind, and has developed a dislike for both Thanos and Ronan, though she won't ever carry a grudge. Play straight with her, and she'll play straight with you (in retrospect, not the best quality for an Accuser).
1. This build, and the High TL trait in the White Kree racial package, assumes a campaign TL of 8, as would be encountered on modern-day Earth. In any cosmic campaign, the campaign would be considered a TL 11 setting, reducing her point cost by 15 points and increasing her Starting Money to $15,000 (20% of Starting Wealth).