Sureshot Villain

Real Name: Unrevealed.
Occupation: Mercenary, smuggler, professional criminal.
Identity: Known to the authorities.
Legal Status: Citizen of the United States with a criminal record.
Other Aliases: None.
Place of Birth: Unrevealed.
Marital Status: Unrevealed.
Known Relatives: None.
Group Affiliation: Occasional operative of the Silvermane family of the Maggia and Leonine family of the Zodiac Cartel.
Base of Operations: Mobile.
First Post-Reboot Appearance: ASTONISHING ANT-MAN #
History: Little is known about Sureshot's background. It is believed that she was a former soldier who turned to war profiteering and then smuggling when her enlistment ran out.

Sureshot first came to the attention of the superhuman community when she helped smuggle black market laser-guided M3 Ranger Anti-Tank Weapon Systems (the Carl Gustaf recoilless rifle) into Chicago for the Silvermane family of the Maggia. This activity brought her into conflict with the adventurers Ant-Man and Wasp; although she managed to evade capture, she was forced to detonate her inventory.

She was later seen discussing the incident with both Silvermane and his granddaughter, Silver Sable; Silvermane indicated that since that was her first encounter with superhumans while in his employ that he would forgive that incident, though he cautioned her not to make it a habit. After the meeting, Sable attempted to convince Sureshot to back her against her grandfather. Sureshot wasn't convinced, but agreed to supply Sable with additional weapons for a minor discount.

Sureshot later encountered private investigators Misty Knight and Colleen Wing when attempting to smuggle AIM weapons to Silvermane's rival, Leo of the Zodiac Cartel. Although she held her own against the two, she was eventually defeated and arrested.

How long she remains in prison before being sprung by one of the organized criminal cartels in need of her services is unknown.
Age: 26.
Height: 5' 9".
Weight: 145 lbs.
Eyes: Brown.
Hair: Brown.
Uniform: Purple bodysuit with black trim, black boots, metallic wrist bracers, black utility belt.
Strength Level: Sureshot possesses the normal human strength of a woman her age, height, and build who engages in regular exercise.
Known Superhuman Powers: None.
Other Abilities: Sureshot is a marksman with conventional and wrist-rocket weaponry. She is also a skilled motorboat pilot and smuggler.
Weapons and Paraphernalia: Sureshot wears a pair of weapon bracers. These bracers are designed to fire caseless pistol rounds; the right bracer also possesses a 15mm gyroc launcher. She also has access to a number of conventional small-arms.


415 points

ST: 11 [10] HP: 11 [0] Speed: 5.50 [0]
DX: 14 [80] Will: 12 [5] Move: 5 [0]
IQ: 11 [20] Per: 13 [10]  
HT: 12 [20] FP: 12 [0] SM: 0
 
Dmg: 1d-1/1d+1 BL: 24 lbs.  
Dodge: 10 Parry: 11 DR: 0


Languages: Afrikaans (Native) [6]; English (Native) (Native Language) [0]; Russian (Native) [6].

Cultural Familiarities: Western (Native) [0].

Advantages: Absolute Direction [5]; Combat Reflexes [15]; Enhanced Dodge (All Vehicles) 3 [30]; Fit [5]; Gunslinger [25]; Wealth (Comfortable) [10].

Perks: Dial-A-Round (Guns (Wrist Gun)) [1]; Eye For Distance [1]; Flimsy Cover [1]; Full Tank [1]; Off-Hand Weapon Training (Guns (Wrist Gun)) [1]; Off-Screen Reload [1]; One-Way Literacy (Reads Mandarin) [1]; Style Familiarity (Military Hand to Hand: Krav Maga) [1]; Upside Down Shooting [1]; Weapon Bond (Wrist Shooters) [1].

Disadvantages: Code of Honor (Professional: Smuggler's) [-5]; Compulsive Speeding (6) [-10]; Greed (12) [-15]; Incurious (15) [-2]; Overconfidence (9) [-7]; Social Stigma (Criminal Record) [-5]; Stubbornness [-5].

Quirks: Careful [-1]; Carries Backup Weapons [-1]; Doesn't Trust Banks [-1]; Panics When Faced With Superhumans [-1]; Sarcastic [-1].

Skills: Accounting (H) IQ+0 [4] – 11; Acrobatics (H) DX+0 [4] – 14; Acting (A) IQ+0 [2] – 11; Armoury/TL8 (Small Arms) (A) IQ+3 [12] – 14; Beam Weapons/TL8 (Wrist Gun) (E) DX+4 [12] – 18; Camouflage (E) IQ+1 [2] – 12; Chemistry/TL8 (H) IQ+1 [8] – 12; Climbing (A) DX+0 [2] – 14; Computer Operation/TL8 (E) IQ+0 [1] – 11; Connoisseur (Cars) (A) IQ+1 [4] – 12; Connoisseur (Speedboats) (A) IQ+1 [4] – 12; Current Affairs/TL8 (Headline News) (E) IQ+1 [2] – 12; Current Affairs/TL8 (Travel) (E) IQ+1 [2] – 12; Detect Lies (H) Per+1 [8] – 14; Electronics Operation/TL8 (Security) (A) IQ+1 [4] – 12; Engineer/TL8 (Small Arms) (H) IQ+1 [8] – 12; Fast-Draw/TL8 (Ammo) (E) DX+1 [1] – 15*; Filch (A) DX+0 [2] – 14; First Aid/TL8 (Human) (E) IQ+0 [1] – 11; Guns/TL8 (Gyroc) (E) DX+4 [11] – 18†; Guns/TL8 (Wrist Gun) (E) DX+4 [12] – 18; Holdout (A) IQ+1 [4] – 12; Intimidation (A) Will+0 [2] – 12; Judo (H) DX+0 [4] – 14; Jumping (E) DX+0 [1] – 14; Karate (H) DX+0 [4] – 14; Knot-Tying (E) DX+0 [1] – 14; Lifting (A) HT+0 [2] – 12; Lip Reading (A) Per+0 [2] – 13; Mathematics/TL8 (Applied) (H) IQ+1 [8] – 12; Merchant (A) IQ+2 [8] – 13; Observation (A) Per+1 [4] – 14; Running (A) HT+1 [4] – 13; Savoir-Faire (Mafia) (E) IQ+1 [2] – 12; Search (A) Per+0 [2] – 13; Smuggling (A) IQ+3 [12] – 14; Soldier/TL8 (A) IQ+0 [2] – 11; Stealth (A) DX+0 [2] – 14; Streetwise (A) IQ+1 [4] – 12; Swimming (E) HT+0 [1] – 12; Throwing (A) DX+0 [2] – 14; Urban Survival (A) Per+0 [2] – 13; Weather Sense (A) IQ+1 [4] – 12; Wheel Man! (WC) DX+0 [24] – 14‡; Wrestling (A) DX+0 [2] – 14.

Techniques: Quick-Shot/TL8 (Guns (Wrist Gun)) (A) def+3 [3] – 18§.

Starting Spending Money: $6,940 (20% of Starting Wealth, minus cost of wrist shooters).


* Includes +1 from Combat Reflexes.

† Defaulted from Guns (Wrist Gun).

‡ Conditional +3 from Absolute Direction.

§ Includes +3 from Gunslinger.

Role-Playing Notes:

Sureshot tries to be professional, but has a tendency to be nervous when facing superhuman opponents.

KARATE
TL Weapon Damage Reach Parry Cost Weight ST Notes
Karate Punch 1d+1 cr C 11 11
Karate Kick 1d+2 cr C, 1 n/a 11
GUNS (WRIST GUN)
TL Weapon Damage Acc Range Weight RoF Shots ST Bulk Rcl Cost Notes
9 Wrist Gun, 7mm CLP 2d pi 2 100/1,200 1/0.2 3 18+1 (3) 6 -1 2 $480 [1]
or APHC 2d (2) pi-
or HP 2d (0.5) pi+
9 Wrist Gyroc, 15mm 6d pi++ 2 1,900 0.25/0.1 1 1 (3i) 6 -1 1 $100 [1]
or by warhead

Notes:

[1] Cost doubled from book value due to being a TL9 device appearing at TL8.

Design Notes:

1. Wrist Shooters built as TL9 "Holdout Pistol, 7.5mm" (Ultra-Tech, p. 137), with one adding a TL9 "Holdout Gyroc, 15mm" (Ultra-Tech, p. 145), doubled in price due to appearing at TL8.

2. Sureshot has to be the most obscure canon character I've brought into the Reboot, with a grand total of four pages to her name (in Nova v2 #10 from the mid-'90s), three of which were a fight scene. When I originally read that issue, back when it was new, I assumed that Sureshot and her co-criminals had prior appearances buried in some other book (Daredevil, Defenders, and Spider-Man came to mind), but it appears that was their first and (except for one, Kid Quarry) only appearance to date. Shame, because looking back a few of them had potential.