Yon-Rogg Villain

Real Name: Yon-Rogg.
Occupation: Soldier, starship commander.
Identity: Yon-Rogg's existence is unknown to the general populace of Earth; he does not use a dual identity in the greater galaxy, but is a relative unknown.
Legal Status: Citizen of the Kree Empire with no known criminal record.
Other Aliases: None.
Place of Birth: Unrevealed.
Marital Status: Single.
Known Relatives: None.
Group Affiliation: Colonel in the Kree Military.
Base of Operations: The starship Helion in orbit around Earth.
First Post-Reboot Appearance: CAPTAIN MARVEL #1.
History: The scion of a less reputable house in Kree society (implied to be a house of bankers, merchants, lawyers, and scoundrels), Yon-Rogg entered into the military to help give the Rogg clan some respectability. While the Rogg clan has not yet shed its less than reputable standing (in part because of the large number of white Kree in the clan, bucking the trend of the ruling houses being composed solely of blue Kree), Yon-Rogg proved to be a capable soldier and leader, rising through the ranks of the Kree Army until he reached the rank of Colonel. (Rogg has lamented many times that his status as a white Kree prevented him from rising any higher in rank.)

Yon-Rogg was assigned to command the Imperial spy ship Helion, overseeing a number of spies on Earth, an assignment he believed was intended to "get rid of" him. Unknown to the rest of the ship's crew, Rogg was given orders from Ronan the Accuser to select one of the spies on the planet to discredit in the eyes of the Empire. The ship's science officer, Minn-Erva, unwittingly played into his hands when she gave Mar-Vell, a decorated war officer, a number of superhuman powers. Rogg then proceeded to give Vell orders designed to force him to choose between his principles and his duty, as well as arranging for several small-scale threats to the native human life, including turning a technician into the criminal Nitro.

However, it wasn't until Rogg checked the oldest records the Kree had on Earth that his ambition grew beyond his orders. Buried in the archives was an account of a past experiment by the Kree on a tribe of humans, who later became known as the Inhumans in various accounts. Furthermore, sensor scans of the Earth's moon indicated the Inhumans had migrated to the Blue Area of the Moon, an ancient Kree settlement and listening post long since abandoned. Rogg made clandestine contact with Maximus, ruler of the Inhumans, and began to plot out an invasion of the planet using the Inhumans as shock troops.

With Maximus's aid, Rogg finally put Vell in the situation he had been hoping for in order to discredit him. Maximus sent a cadre of agents to Earth to attack Vell; upon their defeat (which Rogg considered inevitable given Vell's experience and power), Rogg ordered Vell to execute them. Instead, Vell turned the Inhumans over to the local authorities on Earth; for disobeying a direct order, Vell was arrested by Rogg's security forces on the Helion and returned to the Empire for court-martial.

Days later, Rogg's forces kidnapped Vell's human ally Carol Danvers and brought her to the Helion for interrogation. (Unknown to Rogg, Minn-Erva experimented on Danvers and released her from captivity.)

Following Vell's trial, Prime Minister Zarek rewarded Rogg with a scorpionoid Sentry robot. Rogg has begun gathering support among the Rogg clan holdings to increase the likelihood of success for his pending invasion of Earth. He recognizes that the invasion will not be an easy one, due to the planet's decentralized power structure, the planet's current ever-increasing level of technology, and the large number of superhumans which currently outnumber his Inhuman army. Yon-Rogg is aware that Vell is gathering a group of allies to oppose him, but is confidant that a "rag-tag group of misfits" will be no match for his combined forces.
Age: 42 (Earth equivalent).
Height: 6' 0".
Weight: 220 lbs.
Eyes: Brown.
Hair: Brown.
Uniform: Standard Kree military uniform and armor.
Strength Level: Yon-Rogg possesses the normal strength of a Kree his age, height, and built who engages in regular exercise. Because of the Kree physiology, this is roughly twice as strong as a human of the same physical age, height, and build.
Known Superhuman Powers: None.
Other Abilities: Yon-Rogg is a skilled strategist, tactician, and starship commander. He is a skilled hand to hand combatant and marksman with Kree energy weapons (commonly rainbow lasers), both personal and mounted.
Weapons and Paraphernalia: Yon-Rogg has authority over every weapon on board the Helion. He owns a rainbow laser pistol of Kree manufacture as his personal sidearm. Like most Kree officers, he possesses a universal translator implant.


545 points

ST: 15 [10*] HP: 15 [0] Speed: 6.50 [0]
DX: 13 [60] Will: 14 [5] Move: 6 [0]
IQ: 13 [60] Per: 14 [5]  
HT: 13 [30] FP: 18 [0*] SM: 0
 
Dmg: 1d+1/2d+1 BL: 45 lbs.
Dodge: 12 Parry: 11 DR: 0


Languages: Kree (Native) (Native Language) [0].

Cultural Familiarities: Kree Empire (Native) [0].

Advantages: Born War-Leader 3 [15]; Combat Reflexes [15]; Enhanced Dodge 2 [30]; Fit [5]; High Pain Threshold [10]; Military Rank 6 [30]; Omnilingual (Electronic, -30%) [28]; Security Clearance (Need-to-Know on a Broad Range) [10]; Status 4 [5†]; Wealth (Filthy Rich) [50]; White Kree [62].

Perks: Controllable Disadvantage (Callous) [1]; Style Familiarity (Kree Military Hand to Hand) [1];

Disadvantages: Duty (to Kree Empire) (9) [-5]; Greed (12) [-15]; Selfish (9) [-7]; Sense of Duty (House Rogg) [-10]; Stubbornness [-5].

Quirks: Ambitious [-1]; Methodical [-1]; Proud [-1]; The Ends Justify the Means [-1].

Skills: Acrobatics (H) DX+0 [4] – 13; Administration (A) IQ+1 [4] – 14; Artillery/TL11 (Bombs) (A) IQ+1 [4] – 14; Artillery/TL11 (Guided Missile) (A) IQ+1 [4] – 14; Beam Weapons/TL11 (Pistol) (E) DX+1 [2] – 14; Beam Weapons/TL11 (Rifle) (E) DX+1 [2] – 14; Climbing (A) DX-1 [1] – 12; Connoisseur (Music) (A) IQ+1 [4] – 14; Connoisseur (Visual Arts) (A) IQ+1 [4] – 14; Diplomacy (H) IQ+0 [4] – 13; Electronics Operation/TL11 (Force Shields) (A) IQ+1 [4] – 14; Electronics Operation/TL11 (Sensors) (A) IQ+1 [4] – 14; Expert Skill (Military Science) (H) IQ-1 [2] – 12; Explosives/TL11 (Demolition) (A) IQ+1 [4] – 14; Fast-Draw/TL11 (Ammo) (E) DX+1 [1] – 14‡; Fast-Talk (A) IQ+1 [4] – 14; First Aid/TL11 (Kree) (E) IQ+0 [1] – 13; Free Fall (A) DX+1 [4] – 14; Gunner/TL11 (Beams) (E) DX+1 [2] – 14; Hiking (A) HT-1 [1] – 12; Intelligence Analysis (H) IQ+3 [4] – 16§; Interrogation (A) IQ+1 [4] – 14; Intimidation (A) Will+0 [2] – 14; Judo (H) DX+1 [8] – 14; Jumping (E) DX+0 [1] – 13; Karate (H) DX+1 [8] – 14; Knife (E) DX+0 [1] – 13; Leadership (A) IQ+2 [1] – 15§; Lifting (A) HT-1 [1] – 12; Navigation/TL11 (Hyperspace) (A) IQ+1 [4] – 14; Observation (A) Per+1 [4] – 15; Piloting/TL11 (Aerospace) (A) DX-1 [1] – 12; Politics (A) IQ+1 [4] – 14; Psychology (Comparative) (H) IQ+1 [8] – 14; Running (A) HT-1 [1] – 12; Savoir-Faire (High Society) (E) IQ+1 [2] – 14; Savoir-Faire (Mafia) (E) IQ+1 [2] – 14; Savoir-Faire (Military) (E) IQ+3 [1] – 16§; Shiphandling/TL11 (Starship) (H) IQ-1 [2] – 12; Soldier/TL11 (A) IQ-1 [1] – 12; Spacer/TL11 (E) IQ+0 [1] – 13; Stealth (A) DX+1 [4] – 14; Strategy (Interstellar) (H) IQ+3 [4] – 16§; Strategy (Land) (H) IQ+3 [4] – 16§; Strategy (Space) (H) IQ+3 [4] – 16§; Streetwise (A) IQ+1 [4] – 14; Swimming (E) HT+0 [1] – 13; Tactics (H) IQ+3 [4] – 16§; Throwing (A) DX-1 [1] – 12; Vacc Suit/TL11 (A) DX+1 [4] – 14; Wrestling (A) DX+1 [4] – 14.

Starting Spending Money: $400,000 (20% of Starting Wealth).


* Includes +4 to ST and +5 to FP from the White Kree racial package.

† Includes +2 from Military Rank and +1 from Wealth.

‡ Includes +1 from Combat Reflexes.

§ Includes +3 from Born War-Leader.

Role-Playing Notes:

Yon-Rogg is ruthless, ambitious, and talented. Foremost, however, he desires to increase his house's standing in the Empire beyond their current station, a station below what other great houses in the Empire hold because of their reputation as "scoundrels". As a white Kree, he is prohibited from attaining a greater degree of power in the Empire than he already has. He figures that if he cannot increase his house's standing inside the Empire, he can help the clan attain a greater standing outside it. He holds no ill will toward Mar-Vell personally, though he will not permit Vell to interfere with his plans. He may even offer Vell the opportunity to join him, though he doubts Vell would see the wisdom in what he is attempting. Years of experience have whittled away what idealism he may once have had; he cares little for concepts of "honor" (a trait said to be common in House Rogg).

When preparing to invade or occupy a planet, Yon-Rogg has been known to study not just his opponents' technology but also their artwork and their music in order to get into their heads, learning how they think. He sees Earth as a challenge because of the multitude of cultures present.

Design Notes:

1. This build, and the High TL trait in the White Kree racial package, assumes a campaign TL of 8, as would be encountered on modern-day Earth. In any cosmic campaign, the campaign would be considered a TL 11 setting, reducing his point cost by 15 points and increasing his Starting Spending Money to $1,500,000.

2. The bulk of his Wealth comes from his clan, not his Rank. They don't have much Status, but they have Wealth!