Slither Villain

Real Name: Aaron Salomon.
Occupation: Professional criminal, former government agent.
Identity: Known to the authorities.
Legal Status: Citizen of the United States with a criminal record.
Other Aliases: None.
Place of Birth: Unrevealed.
Marital Status: Single.
Known Relatives: None.
Group Affiliation: Former member of Freedom Force.
Base of Operations: Mobile, formerly Washington, DC.
First Post-Reboot Appearance: CAPTAIN AMERICA #
History: Not much is known about Slither before his first appearance. It is especially unknown if he was born with his serpentine features or if he mutated to his current form during adolescence.

He, along with the rest of the team that would come to be known as Freedom Force, first came to public attention when they attempted to rob an armored car in Washington, DC, only to have their efforts thwarted by Captain America and his partner-in-training, Bucky, who were there to testify in front of the Senate Committee on Superhuman Affairs.

While sitting in a federal prison awaiting trial, Slither and his teammates were given the option to become government agents under the direction of Department of Homeland Security agent Valerie Cooper as an alternative to SHIELD's Sentinel program, in exchange for having the charges for their armored car robbery dropped. Accepting, Slither and the others were given the name Freedom Force.

As a member of Freedom Force, Slither has come into conflict with the Renegades and Captain America, the latter in a case of mistaken intentions while both were investigating the Serpent Squad. During the second case, Slither was offered a place with the Serpents, and would have accepted if he hadn't been knocked out by Rattler's vibration attack.

Following that case, Slither and Cooper got into a heated argument over his tactics, which led to him resigning from the team and storming out of the office; of his teammates, only Meteorite was sad to see him leave. Whether or not he will take the Serpent Squad's offer of membership in the near future is unknown.
Age: 23.
Height: 6' 9".
Weight: 210 lbs.
Eyes: Green.
Hair: None.
Skin: Dark green scales.
Other Distinguishing Features: Slither possesses a long, highly flexible neck, a head like a snake's, and sharp fangs.
Uniform: Light green short-sleeved leotard with a black trim around the neck and upper arms, dark green leggings, light green gloves, light green boots, and a black belt.
Strength Level: Slither possesses the normal human strength of a man his age, height, and build who engages in regular exercise. He sometimes appears to have enhanced strength, but only when constricting about a target.
Known Superhuman Powers: Slither possesses several physical mutations that are serpentine in nature. First and foremost, his whole body can lose its stiffness, being able to bend in any direction and constrict in a manner akin to that of a constrictor snake (similar to an anaconda or boa constrictor). His scaly hide gives him a modicum of resistance to common damage, though he is not bullet-proof. His skin also lets him sense subsonic vibrations on surfaces he is touching. In addition, his fangs carry a venom which, when injected into a target, causes paralysis for a short time. Finally, his sense of taste is superhumanly acute, enabling him to taste many different scents in the air, same as a snake's tongue.


350 points

Attributes: ST 12 [20]; DX 15 [100]; IQ 10 [0]; HT 12 [20].

Secondary Characteristics: Dmg 1d-1/1d+1; BL 29 lbs.; HP 12 [0]; Will 10 [0]; Per 10 [0]; FP 12 [0]; Basic Speed 7.00 [5]; Basic Move 7 [0]; Dodge 11.

Languages: English (Native) (Native Language) [0].

Cultural Familiarities: Western (Native) [0].

Advantages: Acute Taste & Smell 6 (Mutant Biology, -0%) [12]; Affliction (Paralysis Venom) 7 (HT-6; Blood Agent, -40%; Incapacitation: Paralysis, +150%; Irritant: Nauseated (Secondary Effect), +6%; Melee Attack: Reach C, -30%; Mutant Biology, -0%) [131]; Combat Reflexes [15]; Constriction Attack* (Mutant Biology, -0%) [15]; Damage Resistance 2 (Tough Skin, -40%; Mutant Biology, -0%) [6]; Discriminatory Smell (Mutant Biology, -0%) [15]; Double-Jointed (Mutant Biology, -0%) [15]; Snake Powers Talent 4* [20]; Teeth (Sharp Teeth) [1]; Vibration Sense (Mutant Biology, -0%) [10].

Perks: Scales [1]; Sure-Footed (Slippery) [1].

Disadvantages: Appearance (Unattractive) [-4]; Bad Temper (12) [-10]; Greed (9) [-22]; Sadism (12) [-15]; Social Stigma (Criminal Record) [-5]; Social Stigma (Freak) [-10]; Stubbornness [-5].

Quirks: Dislikes Snake Puns [-1]; Look Out For Number One First [-1]; Uncongenial [-1]; Will Not Hesitate to Betray an Employer If Made a Better Offer [-1].

Skills: Acting (A) IQ+0 [2] – 10; Brawling (E) DX+2 [4] – 17; Carousing (E) HT+0 [1] – 12; Climbing (A) DX+4 [1] – 19†; Computer Operation/TL8 (E) IQ+0 [1] – 10; Escape (H) DX+3 [1] – 18†; Guns/TL8 (Pistol) (E) DX+0 [1] – 15; Hiking (A) HT+0 [2] – 12; Intimidation (A) Will+2 [8] – 12; Jumping (E) DX+0 [1] – 15; Lifting (A) HT+0 [2] – 12; Pickpocket (H) DX-2 [1] – 13; Running (A) HT+0 [2] – 12; Savoir-Faire (Police) (E) IQ+0 [1] – 10; Stealth (A) DX-1 [1] – 14; Streetwise (A) IQ+0 [2] – 10; Throwing (A) DX-1 [1] – 14; Tracking (A) Per+0 [2] – 12‡; Wrestling (A) DX+1 [4] – 16‡.

Features: Born Biter 3 [0].

Starting Spending Money: $4,000 (20% of Starting Wealth).


* Snake Powers Talent adds to the effective ST score for Constriction Attack, granting him effective ST 16 when squeezing.

† Includes +5 from Double-Jointed.

‡ Conditional +4 from Snake Powers Talent.

Role-Playing Notes:

Slither is an amoral opportunist who only really cares about himself and his next big score. He only joined Freedom Force due to the "get out of jail free" card offered by Val Cooper, having no loyalty to the team or to any altruistic cause. His only real friend in the team was Meteorite, but Slither had no qualms about betraying him if the pay was right.