Meteorite Non-Villain Antagonist

Real Name: Ned Lathrop.
Occupation: Government agent, former professional criminal.
Identity: Known to the authorities.
Legal Status: Citizen of the United States with a pardoned criminal record.
Other Aliases: None.
Place of Birth: Unrevealed.
Marital Status: Single.
Known Relatives: None.
Group Affiliation: Freedom Force.
Base of Operations: Washington, DC.
First Post-Reboot Appearance: CAPTAIN AMERICA #
History: Not much is known about Meteorite before his first appearance.

He, along with the rest of the team that would come to be known as Freedom Force, first came to public attention when they attempted to rob an armored car in Washington, DC, only to have their efforts thwarted by Captain America and his partner-in-training, Bucky, who were there to testify in front of the Senate Committee on Superhuman Affairs.

While sitting in a federal prison awaiting trial, Meteorite and his teammates were given the option to become government agents under the direction of Department of Homeland Security agent Valerie Cooper as an alternative to SHIELD's Sentinel program, in exchange for having the charges for their armored car robbery dropped. Accepting, Meteorite and the others were given the name Freedom Force.

As a member of Freedom Force, Meteorite has come into conflict with the Renegades and Captain America, the latter in a case of mistaken intentions while both were investigating the Serpent Squad.
Age: 25.
Height: 6' 1".
Weight: 220 lbs.
Eyes: Blue.
Hair: Brown.
Uniform: Blue bodysuit, red gloves, black boots, black belt; formerly included a black domino mask (which didn't hide his identity).
Strength Level: Meteorite possesses the normal human strength of a man his age, height, and build who engages in moderate regular exercise. Using his powers to increase his own density, he gains superhuman strength able to lift (press) an observed 25 tons.
Known Superhuman Powers: Meteorite is a mutant with the ability to increase his body's density, presumably by drawing mass from the same extradimensional source as size-changers such as Ant-Man, granting him superhuman strength and durability, the exact limits of which are unknown; at present, he has proven able to upend an armored car with little effort and shrug off police handgun fire.

In addition, Meteorite is able to negate the effect of gravity to levitate and move rock – including asphalt and concrete, but not steel beams – through the air. He has been observed lifting a roughly fifteen foot diameter disc of six feet thick rock, which can weigh up to an estimated 100 tons, and moving it up to 30 miles per hour while he and his teammates are on it. He must remain in physical contact with the rock to counter the effects of gravity on it.

965 points

ST: 12 (23/162) [20] HP: 12 [0] Speed: 5.50 [0]
DX: 11 [20] Will: 10 [0] Move: 5 [0]
IQ: 10 [0] Per: 10 [0]  
HT: 11 [10] FP: 11 [0] SM: 0
Dmg: 1d-1/1d+2 (2d+1/4d+1; 17d/19d) BL: 29 lbs. (106 lbs; 5,249 lbs.)
Dodge: 8 Parry: 10 DR: 15; 12/4* (uniform)

Languages: English (Native) (Native Language) [0].

Cultural Familiarities: Western (Native) [0].

Advantages: Damage Resistance 15 (Reflexive, +40%; Switchable, +10%; Tough Skin, -40%; Mutant, -10%) [75]; DHS Rank 4 [20]; Super ST +11/+150 (Switchable, +10%; Elemental: Gravity, -10%; Mutant, -10%) [429]; Telekinesis 41 (Extended Duration (×10), +40%; Melee Attack: Reach C, -30%; Persistent, +40%; Specific: Rock/Stone/Asphalt, -50%; Mutant Psionic, -10%) [185]; Telekinesis 9 (Extended Duration (×10), +40%; Melee Attack: Reach C, -30%; Persistent, +40%; Specific: Rock/Stone/Asphalt, -50%; Super-Effort, +400%; Mutant Psionic, -10%) [185].

Perks: Skintight Outfit [1].

Disadvantages: Bully (9) [-15]; Code of Honor (Criminal's) [-5]; Duty to Department of Homeland Security (12) [-10]; Low Self-Image [-10]; Social Stigma (Criminal Record) [-5].

Quirks: Affects a Really Bad Fake North Jersey Accent [-1]; Chauvinistic [-1]; No Sex Drive [-1]; Not Until My First Cup! [-1]; Scruffy-Looking [-1].

Skills: Brawling (E) DX+3 [8] – 14; Forced Entry (E) DX+1 [2] – 12; Guns/TL8 (Pistol) (E) DX+1 [2] – 12; Intimidation (A) Will+2 [8] – 12; Law (Federal) (H) IQ-2 [1] – 8; Lifting (A) HT+0 [2] – 11; Running (A) HT+0 [2] – 11; Streetwise (A) IQ+0 [2] – 10; Swimming (E) HT+0 [1] – 11; Throwing (A) DX+0 [2] – 11; Wrestling (A) DX+1 [4] – 12.

Starting Spending Money: $4,000 (20% of Starting Wealth).

Role-Playing Notes:

Of all of Freedom Force, Meteorite is the most thuggish. He appreciates that he now has legal license to push folks around, but no real loyalty to anyone but his teammates.

Design Notes:

1. DHS Rank is derived from Social Engineering: Pulling Rank, based off using the Department of Homeland Security as a 20-point Patron with an assistance roll of 9 or less. It does not affect his Status.

2. I went with "Meteorite" rather than "Lifter" for his name because of the two names he's used in the comics I thought it was the better one. The Resistants had some really good names in their line-up (and a few generic ones... I'm looking at you, Quill).