Scorpion Villain

Real Name: MacDonald "Mac" Gargan.
Occupation: Former private investigator turned professional criminal.
Identity: Known to the authorities.
Legal Status: Citizen of the United States with a criminal record.
Other Aliases: None.
Place of Birth: Unrevealed.
Marital Status: Single.
Known Relatives: None.
Group Affiliation: None.
Base of Operations: Mobile.
First Post-Reboot Appearance: AMAZING SPIDER-MAN #
History: Mac Gargan was a private investigator known for his attention to detail, with a bit of a reputation for amoral conduct in pursuit of his information, who was approached by Daily Bugle publisher J. Jonah Jameson. Jameson wanted Gargan to find and unmask Spider-Man.

Gargan started his investigation by following Peter Parker, the photographer who always managed to get photos of Spider-Man in action when other photographers could not. Gargan speculated that Spider-Man had confided in Parker about his secret identity; his own suspicion was that Spider-Man was Parker's friend, Harry Osborn.

Figuring that in order to unmask Spider-Man properly he would need to defeat him in combat, Gargan sought out Dr. Karl Malus, who had recently put out a press release that indicated that he'd discovered a means of inducing controlled mutations. Gargan offered himself as a human test subject, intending to bill Jameson for the cost of the procedure. Malus's procedure granted Gargan increased strength, speed, and agility. Donning a battlesuit developed by the underworld technician, the Tinkerer, which included a seven-foot long tail, Gargan set out to test his new abilities by completing his assignment: defeating and exposing Spider-Man's identity.

Dr. Malus's mutagenic procedure had an adverse effect on Gargan's mind. Calling himself the Scorpion, Gargan committed a series of crimes to draw Spider-Man's attention. The two fought several times over the next few days, with neither one scoring a definitive win. Spider-Man finally defeated the Scorpion, who was sent to prison. Jameson, when he discovered what Gargan had done, refused to pay for the procedure, the Tinkerer's equipment, or Gargan's bail, and fired him from the case. The Scorpion has sworn revenge against both Spider-Man and Jameson, and recently escaped from prison during the mass prison break led by the Rhino.
Age: 30.
Height: 6' 2".
Weight: 220 lbs.
Eyes: Brown.
Hair: Brown.
Uniform: Green bodysuit made of lightweight steel mesh with high-tensile polymer inserts and an insulating layer of rubber, green boots, green gloves, green full-face cowl, cybernetically controlled tail.
Strength Level: The Scorpion possesses superhuman strength enabling him to lift (press) 15 tons under optimal conditions.
Known Superhuman Powers: Besides his superhuman strength, the Scorpion possesses superhuman speed, agility, and durability.
Other Abilities: Mac Gargan was a skilled private investigator, noted for his keen observational skills.


1,038 points

Attributes: ST 47/137 [40*]; DX 15 [100]; IQ 12 [40]; HT 14 [40].

Secondary Characteristics: Dmg 5d/7d+2 (14d/16d); BL 442 lbs (3,754 lbs/1.88 tons); HP 34 [0]; Will 12 [0]; Per 14 [10]; FP 14 [0]; Basic Speed 7.25 [0]; Basic Move 7 [0]; Dodge 11.

Languages: English (Native) (Native Language) [0]; Spanish (Native) [6].

Cultural Familiarities: Western (Native) [0].

Advantages: Ambidexterity [5]; Catfall (Super, -10%) [9]; Damage Resistance 4 (Tough Skin, -40%) [12]; Enhanced Move (Ground) 2 (Super, -10%) [36]; Enhanced Time Sense (Super, -10%) [41]; Extra ST +23 (Super, -10%) [207]; Flexibility [5]; High Pain Threshold [10]; Injury Tolerance (Damage Reduction /10; Passive Biological, -5%) [143]; Perfect Balance (Super, -10%) [14]; Striker (Crushing; Tail) (Long +1, +100%; Gadget/Breakable: DR 20, -5%; Gadget/Breakable: SM 0, -25%) [9]; Super ST +10/+100 (Super, -10%) [360].

Disadvantages: Bad Sight (Farsighted) (Mitigator: Glasses/Contact Lenses, -60%) [-10]; Bad Temper (9) [-15]; Berserk (15) [-5]; Callous [-5]; Greed (12) [-15]; Obsession (Destroy Spider-Man and Jameson) (9) [-7]; Reputation (Amoral PI) -2 (Frequency: 7 or less; Small Class: Those Who Have Used His Service) [-2]; Social Disease [-5]; Social Stigma (Criminal Record) [-5].

Quirks: Attentive [-1]; Chauvinistic [-1]; Dual Identity [-1].

Skills: Acrobatics (H) DX-1 [1] – 14†; Brawling (E) DX+1 [2] – 16; Climbing (A) DX+3 [1] – 18†‡; Connoisseur (Music) (A) IQ-1 [1] – 11; Criminology/TL8 (A) IQ+0 [2] – 12; Guns/TL8 (Pistol) (E) DX+0 [1] – 15; Musical Instrument (Single-Reed Woodwinds: Saxophone) (H) IQ-2 [1] – 10; Observation (A) Per+1 [4] – 15; Photography/TL8 (A) IQ+0 [2] – 12; Shadowing (A) IQ+1 [4] – 13; Stealth (A) DX-1 [1] – 14; Streetwise (A) IQ+0 [2] – 12; Tracking (A) Per-1 [1] – 13.

Starting Spending Money: $4,000 (20% of Starting Wealth).


* Includes +23 from Extra ST and +10/+100 from Super ST.

† Includes +1 from Perfect Balance.

‡ Includes +3 from Flexibility.

Role-Playing Notes: