Black Talon Villain

Real Name: Unrevealed.
Occupation: Cult leader, drug supplier.
Identity: Secret.
Legal Status: Citizen of the United States (Puerto Rico) with no criminal record.
Other Aliases: The Living Loa, "Chicken-head".
Place of Birth: Presumably somewhere in Puerto Rico.
Marital Status: Single.
Known Relatives: None.
Group Affiliation: Head of his own voodoo cult.
Base of Operations: A sugar/cocaine plantation in Puerto Rico.
First Post-Reboot Appearance: CAPTAIN MARVEL #
History: The history of the drug supplier and cult leader known as the Black Talon is currently unrevealed. At some point in the past, he learned the art of voodoo and put that talent to work in raising zombies to work a farm – in reality a Colonial-era plantation he either inherited or acquired – where he grew marijuana and coca plants alongside sugar cane (the plantation's legitimate crop). At the same time, he began a cult of voodoo worshippers who revered him as a "living loa" (the "loa" being the spirits or gods – the line between them is often blurred – invoked by voodoo practitioners.). In time, he became one of the largest suppliers of marijuana and cocaine in the Caribbean, with contacts in Miami, Havana, San Juan, and New Orleans.

Black Talon's operations first came into conflict with the current generation of superheroes when a rocket launched by NASA carrying a payload of a powerful nerve gas to be disposed of by being sent into the sun was sabotaged and landed off the coast from his plantation. This brought him into conflict with Captain Marvel, who was under orders from his superior, Colonel Yon-Rogg, to release the nerve gas on a human settlement. Black Talon found out about the nerve gas and sent his zombies to retrieve it, intending to use it on a nearby town to use their corpses to expand his operation. During the scuffle, the nerve gas was released on the plantation, and Captain Marvel convinced Black Talon to mentally order his zombies to fall over as if affected by it. To do so, the Captain indicated that he'd owe Black Talon a favor to be collected at a later date.

Some time later, Black Talon encountered Doctor Strange and Doctor Voodoo as they were investigating a rash of voodoo-related murders. Following this confrontation, he was rendered comatose by Doctor Voodoo. He has recently recovered from this coma and has begun plotting his revenge against the houngan.
Age: 36.
Height: 6' 2".
Weight: 220 lbs.
Eyes: Brown.
Hair: Black.
Uniform: Black leggings, yellow gloves with white trim, yellow boots with white trim patterned like chicken feet, blue-black cloak, blue-black loose cowl with a red rooster crest and yellow nose. White upside-down cross painted on his bare chest.
Strength Level: Black Talon possesses the normal human strength of a man his age, height, and build who engages in moderate exercise.
Known Superhuman Powers: Black Talon is a skilled practitioner of the mystic arts of Voodoo. Among his most common feats are the raising of the dead as zombies under his control; mentally contacting, healing, or causing a person pain through use of a wax or plastic doll fitted with a piece of his target's hair or a drop of blood; and summoning the loa (voodoo spirits/gods) for various effects.
Weapons: Black Talon has access to a number of conventional firearms and AIM pulse laser weapons, many of which he equips his more intact zombies with for security around his plantation. He also carries a silver-coated short sword for ritual purposes.


428 points

ST: 12 [20] HP: 12 [0] Speed: 5.75 [0]
DX: 11 [20] Will: 14 [10] Move: 5 [0]
IQ: 12 [40] Per: 12 [0]  
HT: 12 [20] FP: 12 [0] SM: 0
Threshold: 30  
 
Dmg: 1d-1/1d+2 BL: 29 lbs.  
Dodge: 8 Parry: 9 DR: 0


Languages: English (Accented) [4]; Spanish (Native) (Native Language) [0].

Cultural Familiarities: Latin American (Native) [0]; Western [1].

Advantages: Ally Group (Zombies; 5% of Starting Point Value; Group Size: 21-50; Minion, +0%; Non-Sapient, -0%) [6]; Body/2 [20]; Charisma 2 [10]; Contact Group (Drug Smugglers; Effective Skill-12; Somewhat Reliable) (9) [5]; Favor (Captain Marvel, 150% Point Value) (9) [2]; Illusion/1 [10]; Magery 3 (Ceremonial Magery, -40%; Solitary Ceremonial, +10%) [25]; Mind/2 [20]; Spirit/3 [60]; Status 4 [15*]; Wealth (Filthy Rich) [50].

Perks: Intuitive Cantrip (Corpse Smart) [1]; Magical School Familiarity (Voodoo) [1]; Wizardly Garb [1].

Disadvantages: Compulsive Rhetoric (12) [-5]; Enemy (Law Enforcement) (9) [-20]; Greed (12) [-15]; Secret Identity (Imprisonment) [-20]; Selfish (9) [-7].

Quirks: Careful [-1]; Devout Believer (Voodoo) [-1]; Easily Riled (Don't Mock the Chicken Suit) [-1]; Holds Grudges [-1]; Rule-Breaker [-1].

Skills: Administration (A) IQ+0 [2] – 12; Artist (Illusion) (H) IQ+0 [4] – 12; Brainwashing/TL8 (H) IQ+0 [4] – 12; Brawling (E) DX+1 [2] – 12; Climbing (A) DX-1 [1] – 10; Current Affairs/TL8 (Politics) (E) IQ+0 [1] – 12; Farming/TL8 (A) IQ+1 [4] – 13; Fast-Talk (A) IQ+0 [2] – 12; First Aid/TL8 (Human) (E) IQ+0 [1] – 12; Guns/TL8 (Pistol) (E) DX+1 [2] – 12; Herb Lore/TL8 (VH) IQ+0 [8] – 12; Hiking (A) HT-1 [1] – 11; Holdout (A) IQ+0 [2] – 12; Hypnotism (Human) (H) IQ+0 [4] – 12; Intimidation (A) Will+0 [2] – 14; Jumping (E) DX+0 [1] – 11; Knife (E) DX+0 [1] – 11; Leadership (A) IQ+2 [2] – 14†; Lifting (A) HT-1 [1] – 11; Mind Block (A) Will+0 [2] – 14; Naturalist (Earth) (H) IQ+0 [4] – 12; Observation (A) Per+0 [2] – 12; Occultism (A) IQ+2 [8] – 14; Pharmacy/TL8 (Herbal) (H) IQ+0 [4] – 12; Poisons/TL8 (H) IQ+2 [12] – 14; Psychology (Human) (H) IQ-1 [2] – 11; Public Speaking (A) IQ+2 [2] – 14†; Religious Ritual (Voodoo) (H) IQ+0 [4] – 12; Research/TL8 (A) IQ+0 [2] – 12; Running (A) HT-1 [1] – 11; Savoir-Faire (Mafia) (E) IQ+0 [1] – 12; Shortsword (A) DX+1 [4] – 12; Smuggling (A) IQ+1 [4] – 13; Streetwise (A) IQ+0 [2] – 12; Swimming (E) HT+0 [1] – 12; Throwing (A) DX-1 [1] – 10; Weather Sense (A) IQ+0 [2] – 12; Whip (A) DX+1 [4] – 12; Wrestling (A) DX+1 [4] – 12.

Magical Realm Skills: Body (VH) IQ+3 [8] – 15‡; Illusion (VH) IQ+1 [2] – 13‡; Mind (VH) IQ+4 [12] – 16‡; Spirit (VH) IQ+4 [12] – 16‡.

Starting Spending Money: $399,520 (20% of Starting Wealth, minus cost of the silver-coated shortsword).


* Includes +1 level from Wealth.

† Includes +2 from Charisma.

‡ Includes +3 from Magery.

Role-Playing Notes:

Black Talon prefers to operate in relative obscurity, as far as his criminal drug enterprise is concerned. He actively tries to avoid getting involved in superhuman fights, and appeals to him as a businessman will often work better than threats of violence.

BRAWLING
TL Weapon Damage Reach Parry Cost Weight ST Notes
Brawling Punch 1d-2 cr C 9 12
Brawling Kick 1d-1 cr C, 1 n/a 12
Brawling Bite 1d-2 cr C, 1 n/a 12
SHORTSWORD
TL Weapon Damage Reach Parry Cost Weight ST Notes
8 Silver-Coated Shortsword 1d+2 cut 1 9 $480 2 8 [1, 2]
or 1d imp 1 9 8

Notes:

[1] Good Quality; price is ×0.4 that of the values in the Basic Set and Low-Tech, due to being produced after TL6.

[2] Silver-Coated, price is ×3 that of the values in the Basic Set and Low-Tech.

Design Notes:

1. The Magery price combines the price of Magery 3 (Ceremonial Magery, -40%; Solitary Ceremonial, +10%) [21] with Magery 0 (Ceremonial Magery, -40%; Solitary Ceremonial, +10%) [4]. It just looked wrong when placing the two on the sheet together.