Dragon Man Non-Villain Antagonist

Real Name: Inapplicable.
Occupation: None.
Identity: Publicly known.
Legal Status: Property of Dr. Gregory Gilbert.
Other Aliases: Dragon, "Bruce", "Fluffy".
Place of Creation: Columbia University, Manhattan, New York City.
Marital Status: Inapplicable.
Known Relatives: None.
Group Affiliation: Sometime pawn of Diablo, the Wizard, and Doctor Doom.
Base of Operations: New York City.
First Post-Reboot Appearance: FANTASTIC FOUR #
History: Dragon Man was an experimental creation of Dr. Gregory Gilbert, of Columbia University, Reed Richards's alma mater. The professor had fashioned an artificial dragon-like creature, equal parts robotic and organic, but was unable to determine how to give it a true semblance of life. Somehow learning of the creature, the alchemist Diablo convinced Dr. Gilbert to allow him to use his alchemy to bring the creature to life. Dr. Gilbert came to regret the choice, as Diablo used the creature, dubbed Dragon Man, in a plot of vengeance against the Fantastic Four. The four were able to break the Diablo's hold on the creature, only to see the creature wander into the Hudson River.

Some time later, Dragon Man was discovered by the Wizard, who also used the creature in a plot against the Fantastic Four. Following that incident, Dragon Man was returned to Dr. Gilbert, who began training it to obey only him. Doctor Doom also once took control of the creature in a plot against the Fantastic Four, but at present Dragon Man is once again under the supervision of its creator.
Age: 2.
Height: 15' 3".
Weight: 3.2 tons.
Eyes: Gray.
Hair: None.
Skin: Gray.
Other Distinguishing Features: Dragon Man has large, leathery wings coming off his shoulder blades and a powerful tail half as long as he is tall. His hands have four fingers, including an opposable thumb (humans have five fingers, including the thumb).
Uniform: Red briefs.
Strength Level: Dragon Man possesses superhuman strength enabling it to lift (press) around 100 tons.
Known Superhuman Powers: As a non-human synthetic creature, Dragon Man has a number of superhuman attributes. For starters, Dragon Man's body is composed of high-density organic polymers which enable it to withstand ballistic impacts up to and including 120mm HEAT (High-Explosive Anti-Tank) tank shells without rupturing. It is capable of surviving extreme temperatures, and pressures from the vacuum of space to the ocean floor. Not truly alive, Dragon Man does not need oxygen to sustain its pseudo-life. Dragon Man does need to eat, however; it is an omnivore and capable of digesting all sorts of organic matter which would be poisonous to human life. Its 7 foot long tail can be whipped at speeds that enable it to smash a three foot thick stone wall, and which has sent the Thing flying (see Thing). Like most animals, it can hear in the ultrasonic range.

Dragon Man can fly due to an experimental antigravity generator built into its spine. Its bat-like wings, which have a wingspan of around 35 feet, aid him in steering. It can fly at a maximum speed of 30 miles per hour, and has been observed at an altitude of 1,800 feet. It is virtually tireless, and can fly for an indefinite period of time, not needing to sleep.

Dragon Man can breathe fire, which is produced by channeling the methane that builds up as a byproduct of its unique digestion system through vents in its throat back up to the mouth. The methane is then sparked by specialized teeth near the back of the throat. It can maintain its flame for a total of 8 minutes before it needs to wait for its digestion to "refuel" it.

The creature possesses a robotic skeleton and a computer regulating its body's autonomous functions; the higher functions are handled by an organic brain grown from a monkey's stem cells.
Limitations: Dragon Man possesses the intellectual level of a domestic dog, and is governed by simple thoughts and feelings.


2,040 points

ST: 67/354 [216*†] HP: 67 [0] Speed: 6.00 [-20]
DX: 10 [0] Will: 10 [30] Ground Move: 6 [0]
IQ: 4 [-120] Per: 10 [30] Air Move: 12 [0]
HT: 18 [80] FP: 18 [0] SM: +2
 
Dmg: 8d/10d (36d/38d) BL: 898 lbs. (25,063 lbs/12.5 tons)
Dodge: 9 Parry: 8 DR: 100* (Hardened +4)
IT:DR: /100  


Advantages: Burning Attack (Fire Breath) 8d+2 (Jet, +0%; Jet: Increased 1/2D Range (×2), +5%; Elemental: Heat/Fire, -10%) [41]; Claws (Blunt Claws) [3]; Damage Resistance 100 (Flexible, -20%; Hardened 4 (protects against AD(10)), +80%) [800]; Doesn't Breathe [20]; Doesn't Sleep [20]; Flight (Planetary, -5%; Small Wings, -10%; Electronic, -10%) [22]; Immunity to Metabolic Hazards [30]; Injury Tolerance (Damage Reduction /100) [300]; Pressure Support 2 [10]; Striker (Crushing; Tail) (Clumsy -1, -20%; Limited Arc: Rear, -40%; Long +2, +200%) [12]; Super ST +13/+300 (Size, -20%) [494]; Teeth (Sharp Beak) [1]; Ultrahearing [5]; Universal Digestion [5]; Vacuum Support [5].

Perks: Scales [1].

Disadvantages: Bestial [-10]; Cannot Speak [-15]; Hidebound [-5]; Social Stigma (Monster) [-15]; Social Stigma (Valuable Property) [-10]; Unusual Biochemistry [-5]; Wealth (Dead Broke) [-25].

Quirks: Distractible [-1]; Sexless [-1].

Skills: Innate Attack (Breath) (E) DX+2 [4] – 12; Mount (A) DX+0 [2] – 10.

Starting Spending Money: $0.


* Includes +13/+300 from Super ST.

Role-Playing Notes:

Dragon Man is best used as an NPC, either as an Ally or an adversary, and always under the direction of someone else. If left to its own devices, Dragon Man will just wander around and consume any organic materials it can as needed to sustain its existence, including trees and houses.

Design Notes

1. In game terms, Dragon Man's pseudo-life is the result of a critical success on Diablo's Alchemy roll. ;)