Diamondback Villain

Real Name: Rachel Leighton.
Occupation: Mercenary, professional criminal.
Identity: Known to the authorities.
Legal Status: Citizen of the United States with no criminal record (due to a lack of convictions).
Other Aliases: None.
Place of Birth: Austin, Texas.
Marital Status: Single.
Known Relatives: None.
Group Affiliation: Serpent Squad.
Base of Operations: Mobile.
First Post-Reboot Appearance: CAPTAIN AMERICA #
History: Very little has been revealed about Diamondback's history. She has stated that she once attempted to make the US Olympics gymnastics team, though it is unknown if she ever competed professionally nor what kept her out of the Olympics. It is known that she is a graduate of the Taskmaster's criminal training academies, though her initial motivations for attending are unknown. In her first documented appearance, she was approached by the criminal Viper and his brother, the Eel, to join their team of snake-themed mercenaries, which Viper dubbed the Serpent Squad.

In the Serpent Squad's first outing, Diamondback came into conflict with Captain America and his young partner, Bucky, while attempting to acquire information from Oscorp's Bronx plant's computers. Though defeated and most of the Squad taken into custody, Diamondback (and the rest of the Serpents who had been captured) was released from prison on bail by an unknown benefactor. The charges against Diamondback were apparently later dropped.

Diamondback has twice more fought Captain America as a member of the Serpent Squad, although the other Serpents have questioned the intensity of her in-combat flirting with the Captain. She was most recently hired by Captain America to assist in taking down one of the Taskmaster's training facilities. Her work ethic has apparently impressed Georges Batroc, who has indicated that if she tired of the Serpents that he would not mind having her in his Brigade.
Age: 24.
Height: 5' 6".
Weight: 140 lbs.
Eyes: Brown.
Hair: Brown, dyed magenta.
Uniform: Purple and black bodysuit, black gloves, black boots, purple half-mask, a belt with a diamond motif.
Strength Level: Diamondback possesses the normal human strength of a woman her age, height, and build who engages in intensive regular toning exercise.
Known Superhuman Powers: None.
Other Abilities: Diamondback is a skilled gymnast with the ability to hurl small objects with incredible accuracy.
Paraphernalia: Diamondback usually carries an undisclosed number of aerodynamic throwing spikes in the shape of diamonds, several of which contain small amounts of plastic explosive, obscuring smoke, tear gas, or other payloads.


392 points

ST: 11 [10] HP: HP 11 [0] Speed: 5.50 [0]
DX: 14 [80] Will: 11 [0] Move: 5 [0]
IQ: 11 [20] Per: 11 [0]  
HT: 12 [20] FP: 12 [0] SM: 0
 
Dmg: 1d-1/1d+1 BL: 24 lbs.  
Dodge: 10 Parry: 11 DR: 12/4* (uniform)


Languages: English (Native) (Native Language) [0]; Spanish (Accented) [4].

Cultural Familiarities: Western (Native) [0].

Advantages: Appearance (Beautiful) [12]; Combat Reflexes [15]; Fit [5]; Flexibility [5]; Gizmo 3 [15]; High Pain Threshold [10]; Perfect Balance [15]; Perfect Throw 4 [40]; Rapid Healing [5]; Resistant to Poisons (+3) [5]; Signature Gear (Throwing Diamonds; Consumable) [2]; Striking ST +9 (One Attack Only: Thrown Weapons, -60%) [18]; Super Throw 2 (Costs 1 FP, -5%) [19]; Weapon Master (All Thrown Weapons) [35].

Perks: Acrobatic Kicks [1]; Skintight Outfit [1]; Special Exercises (Super Throw) [1].

Disadvantages: Chummy [-5]; Code of Honor (Professional) [-5]; Impulsiveness (12) [-10]; Overconfidence (12) [-5]; Pacifism (Reluctant Killer) [-5].

Quirks: Attentive [-1]; Careful [-1]; Dual Identity [-1]; Enamored With Captain America [-1]; Incorrigible Flirt [-1].

Skills: Acrobatics (H) DX+2 [8] – 16*; Boxing (A) DX+0 [2] – 14; Carousing (E) HT+0 [1] – 12; Climbing (A) DX+3 [1] – 17*†; Electronics Operation/TL8 (Security) (A) IQ+1 [4] – 12; Electronics Repair/TL8 (Security) (A) IQ+1 [4] – 12; Escape (H) DX+2 [2] – 16†; Fast-Draw (Shuriken) (E) DX+2 [2] – 16‡; First Aid/TL8 (Human) (E) IQ+1 [2] – 12; Forced Entry (E) DX+0 [1] – 14; Judo (H) DX+0 [4] – 14; Jumping (E) DX+0 [1] – 14; Lockpicking/TL8 (A) IQ+1 [4] – 14; Observation (A) Per+1 [4] – 12; Poisons/TL8 (H) IQ+1 [8] – 12; Running (A) HT+1 [4] – 13; Savoir-Faire (Dojo) (E) IQ+1 [2] – 12; Sex Appeal (Human) (A) HT+3 [1] – 15§; Shadowing (A) IQ+1 [4] – 12; Sleight of Hand (H) DX+0 [4] – 14; Stealth (A) DX+0 [2] – 14; Streetwise (A) IQ+1 [4] – 12; Swimming (E) HT+0 [1] – 12; Throwing (A) DX+4 [2] – 18#; Thrown Weapon (Dart) (E) DX+6 [4] – 20#; Thrown Weapon (Shuriken) (E) DX+6 [4] – 20#.

Techniques: Acrobatic Stand (Acrobatics) (H) def+5 [6] – 16; Kicking (Acrobatics) (H) def+2 [3] – 16;

Starting Spending Money: $4,000 (20% of Starting Wealth).


* Includes +1 from Perfect Balance.

† Includes +3 from Flexibility.

‡ Includes +1 from Combat Reflexes.

§ Includes +3 from Appearance.

# Includes +4 from Perfect Throw.

Role-Playing Notes:

Despite her affinity for sharp, pointy objects, Diamondback is not particularly vicious, being in fact the least likely member of the Serpent Squad to press an attack, preferring to complete the job with a minimum of violence. She presents herself with a flighty personality, flirting with teammates and good-looking male adversaries (including Captain America) alike.

ACROBATICS
TL Weapon Damage Reach Parry Cost Weight ST Notes
Acrobatic Kick 1d-1 cr C, 1 n/a 11
BOXING
TL Weapon Damage Reach Parry Cost Weight ST Notes
Boxing Punch 1d-2 cr C 11 11
THROWN WEAPON (SHURIKEN)
TL Weapon Damage Acc Range Weight RoF Shots Cost ST Bulk Rcl Notes
8 Throwing Diamonds 2d+1 imp 1 40/80 1 1 T(1) $3 5 0 [1]

Notes:

[1] Damage and Range adjusted for two levels of Super Throw, as per Supers p. 30.

Design Notes:

1. Diamondback's Signature Gear is calculated from her carrying about 30 specialty thimble grenades (25mm warheads) and other special tipped throwing spikes (built as Spike Shuriken, Low-Tech p. 76, before adding the warheads and other options from High-Tech and Ultra-Tech).