Deathcry Anti-Hero

Real Name: Sharra Neramani
Occupation: Warrior, adventurer, former guerilla.
Identity: Known to the Shi'ar authorities; Deathcry's existence is unknown to the people of Earth.
Legal Status: Exiled citizen of the Shi'ar Empire, still a minor.
Other Aliases: "DC".
Place of Birth: (presumably) the Aerie, the Shi'ar throneworld.
Marital Status: Single.
Known Relatives: Cal'syee (alias Deathbird, alleged mother); D'ken (alleged uncle); Lilandra (alleged aunt); unnamed grandparents (deceased).
Group Affiliation: Ally of Captain Marvel; allegedly a rebel dissident faction operating against D'ken.
Base of Operations: Port Nowhere; formerly mobile throughout Shi'ar space.
First Post-Reboot Appearance: CAPTAIN MARVEL #
History: Very little is known about the past of the young Shi'ar girl known as Deathcry. According to her own account, her mother was exiled from the Shi'ar Empire for patricide, a sentence which Deathcry claims affects her as well; it is not known whether she assisted her mother or if the Shi'ar justice system automatically assumes a "sins of the parent are the sins of the child" stance. As the Shi'ar criminal Deathbird also claims that she was exiled for the same crime, there is a very real possibility that Deathcry is Deathbird's daughter, although her father's parentage is unknown. Deathcry claims that for a time in her youth she worked with a rebel dissident organization against the Shi'ar Emperor D'ken, though whether this was before or after her exile is unknown.

Deathcry was first encountered by Captain Marvel in a gladiatorial pit run by the Grandmaster at Port Nowhere, a neutral station and free port outside the authority of any of the interstellar empires. The two fought fiercely, earning each other's respect, and worked together to escape when the Grandmaster insisted one of them die. Deathcry then joined Captain Marvel in his efforts to stop his treacherous commanding officer, Colonel Yon-Rogg, from invading Earth.

Deathcry is currently traveling with Mar-Vell and his small but growing band of misfits and crusaders. Even more recently, Deathcry has revealed exactly how old she really is (the equivalent of sixteen Earth years) and why she was exiled. However, there may be more at play, as she has recently sent an encoded message to the Shi'ar Imperial Guard, the contents of which only she and the Guard are aware.
Age: 16 (Earth equivalent).
Height: 5' 9".
Weight: 165 lbs.
Eyes: Yellow.
Feathers: Black.
Skin: Purple.
Other Distinguishing Features: Deathcry's skin is decorated with a series of red warrior tattoos. Her fingers end in retractable claws. Like all Shi'ar, she possesses feathers instead of hair.
Uniform: Gold-titanium alloy body armor covering her torso and legs; metallic blue knee-high armor boots.
Strength Level: Deathcry possesses superhuman strength enabling her to lift (press) roughly 2 tons.
Known Superhuman Powers: In addition to her superhuman strength, Deathcry possesses superhuman agility, reflexes, durability, and endurance. Her durability is such that she is able to withstand shots from blaster fire with little more than minor burns. Her metabolism is such that she can exert herself for several hours without appreciably tiring. Her reflexes enable her to dodge bullet and even laser fire with ease. Her enhanced physiology also enables her to heal at faster than normal speeds.

Deathcry also possesses a translator implant enabling her to speak, read, and understand the main interstellar languages.
Other Abilities: Deathcry is a talented starship and starfighter pilot, and skilled in most Shi'ar weapons, from blasters to spears and swords used in ritual duels.
Weapons: Deathcry commonly wields a blaster rifle of Shi'ar manufacture, and has been known to wield a ritual vibrosword.


1,140 points

ST: 27/50 [90*] HP: 27 [0] Speed: 8.00 [0]
DX: 16 [80†] Will: 13 [10] Move: 8 [0]
IQ: 11 [20] Per: 13 [10]  
HT: 16 [60] FP: 25 [27] SM: 0
 
Dmg: 3d-1/5d+1 (5d+2/8d-1) BL: 146 lbs. (500 lbs.)
Dodge: 14 Parry: 13 DR: 20* (Hardened 3; tough skin)
IT:DR: /3  


Languages: Shi'ar (Native) (Native Language [0].

Cultural Familiarities: Shi'ar Empire (Native) [0].

Advantages: Claws (Sharp Claws) (Hands Only, +0%; Switchable, +10%) [6]; Damage Resistance 20 (Hardened 3, +60%; No Signature, +20%; Tough Skin, -40%; Passive Biological, -5%) [135]; Enhanced Dodge 2 [30]; Enhanced Time Sense [45]; Injury Tolerance (Damage Reduction /3) (Passive Biological, -5%) [71]; Omnilingual (Temporary Disadvantage, Shutdown: Electric, -20%) [32]; Shi'ar [66]; Super ST +7/+30 (Passive Biological, -5%) [277].

Perks: Dirty Fighting [1]; Fearsome Stare [1]; Off-Screen Reload [1]; Sure-Footed (Uneven) [1].

Disadvantages: Code of Honor (Pirate's) [-5]; Impulsiveness (12) [-10]; Social Stigma (Criminal Record) [-5]; Social Stigma (Minor) [-5]; Status -1 [-5].

Quirks: Devout Believer (Shi'ar State Religion) [-1]; Distinctive Features (Tattoos) [-1]; Overcompensates Her Brave Face [-1]; Rule-Breaker [-1]; Show-Off [-1].

Skills: Acrobatics (H) DX-1 [2] – 15; Acting (A) IQ+1 [4] – 12; Artillery/TL11 (Guided Missile) (A) IQ+3 [12] – 14; Beam Weapons/TL11 (E) DX+2 [4] – 18; Brawling (E) DX+2 [4] – 18; Breath Control (H) HT-1 [2] – 15; Broadsword (A) DX+0 [2] – 16; Camouflage (E) IQ+1 [2] – 12; Carousing (E) HT+0 [1] – 16; Climbing (A) DX-1 [1] – 15; Electronics Operation/TL11 (Electronic Warfare) (A) IQ+1 [4] – 12; Electronics Operation/TL11 (Security) (A) IQ+1 [4] – 12; Electronics Operation/TL11 (Surveillance) (A) IQ+1 [4] – 12; Electronics Repair/TL11 (Communications) (A) IQ+1 [4] – 12; Electronics Repair/TL11 (Force Shields) (A) IQ+1 [4] – 12; Electronics Repair/TL11 (Security) (A) IQ+1 [4] – 12; Electronics Repair/TL11 (Surveillance) (A) IQ+1 [4] – 12; Escape (H) DX+0 [4] – 16; Expert Skill/TL11 (Computer Security) (H) IQ+0 [4] – 11; Explosives/TL11 (Demolition) (A) IQ+1 [4] – 12; Explosives/TL11 (Underwater Demolition) (A) IQ+1 [3] – 14‡; Fast-Draw/TL11 (Ammo) (E) DX+1 [1] – 17§; Fast-Draw (Knife) (E) DX+1 [1] – 17§; First Aid/TL11 (Shi'ar) (E) IQ+0 [1] – 11; Forced Entry (E) DX+0 [1] – 16; Free Fall (A) DX-1 [1] – 15; Gunner/TL11 (Beams) (E) DX+0 [1] – 16; Hazardous Materials/TL11 (Chemical) (A) IQ+1 [4] – 12; Hiking (A) HT-1 [1] – 15; Holdout (A) IQ+1 [4] – 12; Intimidation (A) Will+1 [4] – 14; Judo (H) DX+2 [12] – 18; Jumping (E) DX+0 [1] – 16; Karate (H) DX+2 [12] – 18; Knife (E) DX+2 [4] – 18; Lifting (A) HT-1 [1] – 15; Lip Reading (A) Per-1 [1] – 12; Lockpicking/TL11 (A) IQ+1 [4] – 12; Mimicry (Animal Sounds) (H) IQ-1 [2] – 10; Navigation/TL11 (Hyperspace) (A) IQ-1 [1] – 10; Observation (A) Per+1 [4] – 14; Pickpocket (H) DX-2 [1] – 14; Piloting/TL11 (High-Performance Spacecraft) (A) DX-1 [1] – 15; Piloting/TL11 (Low-G Wings) (A) DX-1 [1] – 15; Running (A) HT-1 [1] – 15; Savoir-Faire (Military) (E) IQ+1 [2] – 12; Savoir-Faire (Servant) (E) IQ+1 [2] – 12; Scrounging (E) Per+1 [2] – 14; Search (A) Per+1 [4] – 14; Shadowing (A) IQ+1 [4] – 12; Shield (Force) (E) DX+2 [4] – 18; Smuggling (A) IQ+1 [4] – 12; Soldier/TL11 (A) IQ+1 [4] – 12; Spacer/TL11 (E) IQ+1 [2] – 12; Stealth (A) DX+0 [2] – 16; Streetwise (A) IQ+1 [4] – 12; Survival (Plains) (A) Per-1 [1] – 12; Survival (Woodlands) (A) Per-1 [1] – 12; Swimming (E) HT+0 [1] – 16; Throwing (A) DX-1 [1] – 15; Thrown Weapon (Knife) (E) DX+2 [4] – 18; Tracking (A) Per+1 [4] – 14; Traps/TL11 (A) IQ+3 [12] – 14; Two-Handed Sword (A) DX+0 [2] – 16; Vacc Suit/TL11 (A) DX+0 [2] – 16; Wrestling (A) DX+2 [8] – 18.

Starting Spending Money: $10,000 (50% of Starting Wealth).


* Includes +1 to ST from the Shi'ar racial package, and +7/+30 from Super ST.

† Includes +2 to DX from the Shi'ar racial package.

‡ Defaulted from Explosives (Demolition).

§ Includes +1 from Enhanced Time Sense.

Role-Playing Notes:

For all of her "tough warrior woman" exterior, Deathcry is really just a scared teenager who feels out of her depth.

BRAWLING
TL Weapon Damage Reach Parry Cost Weight ST Notes
Boxing Punch 3d+1 cr or cut C 13 27
– Super ST 5d+6 cr or cut C 13 50
Boxing Kick 3d+2 cr C, 1 n/a 27
– Super ST 5d+7 cr C, 1 n/a 50
KARATE
TL Weapon Damage Reach Parry Cost Weight ST Notes
Karate Punch 3d+4 cr or cut C 13 27
– Super ST 5d+11 cr or cut C 13 50
Karate Kick 3d+5 cr C, 1 n/a 27
– Super ST 5d+12 cr C, 1 n/a 50
TWO-HANDED SWORD
TL Weapon Damage Reach Parry Cost Weight ST Notes
11 Shi'ar Ritual Vibrosword 6d+7 (10) cut 1, 2 12 $90K 11.25 18† [1, 2]
– Super ST 9d+5 (10) cut 1, 2 12 18†
or 3d+4 (10) imp 2 12td> 18†
– Super ST 5d+7 (10) imp 2 12td> 18†

Notes:

[1] Built as a TL11 Hyperdense Vibroblade (Ultra-Tech, p. 164) Thrusting Greatsword (Low-Tech, p. 70).

[2] Cost calculated for a campaign TL 11, as would be the norm for the character; for TL8 campaigns, increase cost to $720K, owing to being a piece of gear from three Tech Levels above the campaign TL.

BEAM WEAPONS (RIFLE)
TL Weapon Damage Acc Range Weight RoF Shots Cost ST Bulk Rcl LC Notes
11 Shi'ar Blaster Rifle 5d (5) burn sur 10+3 800/2,400 7.8/4C 9#/10 34(3) $24,200 6† -4 1 2 [1, 2, 3]

Notes:

[1] HUD Link (Sees distance to target; Ultra-Tech, p. 149)

[2] Compact Targeting Scope (gives +3 to Acc, Hyperspectral Vision, and 8× magnification; Acc bonus, weight, and cost already factored on stat line; Ultra-Tech, p. 149)

[3] Cost calculated for a campaign TL 11, as would be the norm for the character; for TL8 campaigns, increase cost to $193.6K, owing to being a piece of gear from three Tech Levels above the campaign TL.

Design Notes:

1. Deathcry's racial High TL (from her Shi'ar racial package) and Starting Wealth are calculated from a TL8 campaign, as would be encountered on Earth. In a more cosmic campaign, the native TL would be TL 11; as such, she would lose the High TL trait and gain Wealth (Struggling), lowering her point value by 25 points.

2. Shi'ar Blaster Rifle built using the article titled Blaster and Laser Design in Pyramid #3/37: Tech & Toys II.