Nightangel Hero

Real Name: Miquela Sharnhurst.
Occupation: Billionaire debutante.
Identity: Secret.
Legal Status: Citizen of the United States with no criminal record.
Other Aliases: "The Hero of Detroit", "Mik", "Miki", "Quel".
Place of Birth: Detroit, Michigan.
Marital Status: Single.
Known Relatives: Jefferson (alias Nightfox, father); Erlene (mother).
Group Affiliation: None.
Base of Operations: Detroit, Michigan.
First Post-Reboot Appearance: MARVEL COMICS PRESENTS #7/2.
History: In many ways, Nightangel, the self-proclaimed "Hero of Detroit", is heir to a heroic legacy dating back to Chicago in the post-World War II era. In that time, a man called the Black Fox worked to safeguard Chicago, eventually in 1958 becoming a founding member of the team known as the First Line. The Black Fox was active well into the 1980s, up until most of the First Line (along with many of their allies and enemies) died protecting the Earth from an unprovoked invasion by the Skrull Empire (which was later covered up by the governments of the world).

In the last few years before his death, the Black Fox mentored a protege, Jefferson Sharnhurst, who later moved to Detroit and took the name Nightfox. Sharnhurst was a savvy businessman, building up a fortune from capitalizing on Detroit's music scene. In both his civilian and costumed identities, Sharnhurst worked to keep Detroit from deteriorating faster than it did. As Nightfox, Jefferson occasionally worked with the outlaw team known as the Shadowguard, becoming friends with Charles Xavier and Jonathan Drew/Araneus. (Araneus and Nightfox both entered semi-retirement about the same time to focus on raising their children. Araneus's daughter Jessica has become known as Spider-Woman).

Over time, Jefferson diversified his fortune, becoming the CEO of a Fortune 500 company, Sharnhust Consolidated.

From a young age, Miquela Sharnhurst was trained by her father to follow in his footsteps, training under several noted martial artists and enrolling in criminology and forensic science classes in preparation for the day she would follow in his footsteps.

The exact circumstances surrounding Nightfox's final case are unknown, but apparently it was also one of Miquela's first outings as Nightangel. During this case, he was shot in the back, severing his spine and paralyzing him from the waist down. Nightangel then updated her uniform with a more bullet-resistant polymer "borrowed " from the Sharnhurst Consolidated Applied Sciences Division to prevent receiving similar injuries. By all accounts, she has been active in keeping Detroit safe for the last four or five years.

Nightangel's first recorded case involved her investigating a number of drug houses run by the Silvermane family of the Maggia. This has earned her the enmity of the Silvermane family.
Age: 23.
Height: 5' 10".
Weight: 170 lbs.
Eyes: Brown.
Hair: Black.
Uniform: Black armored bodysuit, black eye-mask, black gloves, black arm-guards, black boots with red trim, black hooded cape with red trim on the sides, gray utility belt, metallic gray shoulder guards.
Strength Level: Nightangel possesses the normal human strength of a woman her age, height, and build who engages in intensive regular exercise.
Known Superhuman Powers: None.
Other Abilities: Nightangel is a skilled hand to hand combatant, an expert detective, and a skilled forensic scientist.
Weapons: Nightangel carries a set of star and spike shuriken on her at all times.
Paraphernalia: Nightangel wears a utility belt that carries a number of useful crimefighting items including but not limited to a set of lockpicks, a fingerprinting kit, smoke bombs, a small flashlight, a flash drive, a circular glass cutter, a pneumatic grapnel launcher with a retractable line, and a first aid kit. Her cape is made of a memory polymer that stiffens when an electrical current is run through it, enabling her to use it as a parachute or hang glider.


"Well, you know us billionaire vigilantes: we do love our toys."
– Oliver Queen, Arrow #1.5.


1,085 points

ST: 15 [50] HP: 15 [0] Speed: 7.50 [0]
DX: 15 [100] Will: 15 [10] Move: 7 [0]
IQ: 13 [60] Per: 15 [10]  
HT: 15 [50] FP: 15 [0] SM: 0
 
Dmg: 1d+2/3d BL: 45 lbs.  
Dodge: 13 Parry: 13 DR: 35; 12/4* (both uniform; first number torso only)


Attributes: ST ; DX ; IQ ; HT .

Secondary Characteristics: Dmg ; BL lbs.; HP ; Will ; Per 15 [10]; FP ; Basic Speed ; Basic Move ; Dodge .

Languages: English (Native) (Native Language) [0].

Cultural Familiarities: Western (Native) [0].

Advantages: Absolute Direction [5]; Ambidexterity [5]; Appearance (Beautiful) [12]; Catfall (Chi, -10%); [9]; Combat Reflexes [15]; Craftiness 4 [20]; Daredevil [15]; Eidetic Memory [5]; Enhanced Dodge 2 [30]; Enhanced Parry (Bare Hands) 3 [15]; Extra Attack 1 [25]; Flexibility [5]; Foresight 2 [20]; Gizmo 3 [15]; Hard to Kill 3 [6]; Hard to Subdue 3 [6]; High Pain Threshold [10]; Intuition [15]; Less Sleep 2 [4]; Merchant Rank 5 [25]; Natural Athlete 4 [40]; Natural Copper 4 [40]; Ninja Talent 4 [20]; Omnilingual [40]; Resistant to Disease (+8) [5]; Resistant to Poisons (+8) [7]; Social Chameleon [5]; Status 5 [10*]; Striking ST +3 (Chi, -10%) [14]; Trained By a Master [30]; Very Fit [15]; Wealth (Multimillionaire 2) [100].

Perks: Accent (American Southern) [1]; Accent (Cockney) [1]; Accent (Oxford) [1]; Armor Familiarity (Judo) 1 [1]; Armor Familiarity (Karate) 1 [1]; Cloaked [1]; Controllable Disadvantage (Callous) [1]; Convincing Nod [1]; Dirty Fighting [1]; Fearsome Stare [1]; Focused Fury [1]; Masked [1]; Patience of Job [1]; Rapid Retraction (Kicks) [1]; Rapid Retraction (Punches) [1]; Special Exercises (Striking ST +3) [3]; Style Familiarity (Krav Maga) [1]; Sure-Footed (Slippery) [1]; Sure-Footed (Uneven) [1].

Disadvantages: Code of Honor (Hero's) [-10]; Guilt Complex [-5]; Light Sleeper [-5]; Pacifism (Cannot Harm Innocents) [-10]; Secret Identity (Imprisonment) [-20]; Vow (Never Take a Life) [-10].

Quirks: Adrenaline Junkie [-1]; Attentive [-1]; OUCH! [-1]; Responsive [-1].

Skills: Acrobatics (H) DX+0 [4] – 15; Administration (A) IQ-1 [1] – 12; Area Knowledge (Detroit) (E) IQ+1 [2] – 14; Breaking Blow (H) IQ+2 [12] – 15; Breath Control (H) HT+2 [1] – 17†; Carousing (E) HT+0 [1] – 15; Chemistry/TL8 (H) IQ+1 [8] – 14; Climbing (A) DX+3 [2] – 18‡; Computer Operations/TL8 (E) IQ+2 [4] – 15; Connoisseur (Literature) (A) IQ-1 [1] – 12; Connoisseur (Music) (A) IQ-1 [1] – 12; Connoisseur (Wine) (A) IQ-1 [1] – 12; Criminology/TL8 (A) IQ+3 [1] – 16§; Current Affairs/TL8 (Headline News) (E) IQ+1 [2] – 14; Current Affairs/TL8 (High Culture) (E) IQ+0 [1] – 13; Disguise/TL8 (Human) (A) IQ+3 [1] – 16#; Electronics Operation/TL8 (Surveillance) (A) IQ+3 [12] – 16; Electronics Repair/TL8 (Surveillance) (A) IQ+1 [2] – 14¥; Escape (H) DX+3 [1] – 16‡; Fast-Draw (Shuriken) (E) DX+1 [1] – 16¶; Fast-Talk (A) IQ+3 [12] – 16; Filch (A) DX+0 [1] – 15¤; First Aid/TL8 (Human) (E) IQ+0 [1] – 13; Forced Entry (E) DX+1 [2] – 16; Forensics/TL8 (H) IQ+1 [8] – 14; Hiking (A) HT+3 [1] – 18†; Holdout (A) DX+3 [4] – 18#; Hypnotism (Human) (H) IQ+2 [1] – 15£; Immovable Stance (H) DX+0 [4] – 15; Intimidation (A) Will+1 [4] – 16; Invisibility Art (VH) IQ+5 [12] – 18£; Judo (H) DX+3 [16] – 18; Jumping (E) DX+4 [1] – 19†; Karate (H) DX+3 [16] – 18; Knot-Tying (E) DX+0 [1] – 15; Leadership (A) IQ-1 [1] – 12; Lizard Climb (H) DX+1 [8] – 16; Lockpicking/TL8 (A) IQ+3 [12] – 16; Makeup/TL8 (E) IQ+0 [1] – 13; Mental Strength (E) Will+4 [1] – 19£; Observation (A) Per+3 [1] – 18§; Parachuting/TL8 (E) DX+1 [2] – 16; Photography/TL8 (A) IQ-1 [1] – 12; Pickpocket (H) DX+3 [16] – 18; Power Blow (H) Will-1 [2] – 14; Pressure Points (Human) (H) IQ+1 [8] – 14; Running (A) HT+3 [1] – 18†; Savoir-Faire (Dojo) (E) IQ+0 [1] – 13; Savoir-Faire (High Society) (E) IQ+0 [1] – 13; Shadowing (A) IQ+7 [1] – 20§#; Shortsword (A) DX+1 [4] – 16; Sleight of Hand (H) DX-2 [1] – 13; Stealth (A) DX+5 [4] – 20#; Streetwise (A) IQ+3 [1] – 16§; Swimming (E) HT+4 [1] – 19†; Tactics (H) IQ-1 [2] – 12; Throwing (A) DX+3 [1] – 18†; Thrown Weapon (Shuriken) (E) DX+3 [8] – 18; Tracking (A) Per+3 [12] – 18; Traps/TL8 (A) IQ+0 [1] – 13€; Wrestling (A) DX+3 [12] – 18.

Techniques: Acrobatic Stand (Acrobatics) (A) def+6 [6] – 15; Elbow Strike (Karate) (A) def+2 [2] – 18; Head Lock (Wrestling) (H) def+3 [4] – 18; Knee Strike (Karate) (A) def+1 [1] – 18.

Starting Spending Money: $40,000,000 (20% of Starting Wealth).


* Includes +3 from Wealth (Multimillionaire 2).

† Includes +4 from Natural Athlete.

‡ Includes +3 from Flexibility.

§ Includes +4 from Natural Copper.

# Includes +4 from Craftiness.

¥ Defaulted from Electronics Operation (Surveillance).

¶ Includes +1 from Combat Reflexes.

¤ Defaulted from Pickpocket.

£ Includes +4 from Ninja Talent.

€ Defaulted from Lockpicking.

Role-Playing Notes:

Nightangel is well aware of her heroic legacy and works tirelessly in both her heroic and civilian identities to help clean up her home city of Detroit. She also occasionally plays the part of the high society debutante, but is nowhere near as blatant as the character she was based off of.

Design Notes:

1. Her Merchant Rank is based off the rules in Social Engineering – Pulling Rank, treating Sharnhurst Consolidated as a base 20-point Patron, giving her assistance on an Assistance Roll of 10 or less.

2. Nightangel originated as a character of mine on the MMO Champions Online. I always envisioned her as a Batman distaff expy, focusing her activities in Detroit, a city that might be as close to a real-life Gotham City as can be. I brought her into the Reboot solely because I felt that Detroit needed at least one hero associated with the town. As I worked on her bio, she turned into more of a counterpart of Helena Wayne/Huntress (of the Pre-Crisis Infinity, Inc. and post-Nu52 World's Finest titles), but I'm not complaining.

3. The Black Fox (and the First Line team) is a canon Marvel character from Marvel: The Lost Generation, a 12-issue limited series from 2000 detailing the time frame between 1958 and 1986. I have kept the First Line as canon for the Reboot, though thanks to the effects of the time scale I had to add another team – the Shadowguard, which includes Charles Xavier and Magneto as former members – to fill the interim period between '86 and '10.