Kraven the Hunter Villain

Real Name: Sergei Kravenoff.
Occupation: Bounty hunter, former big game hunter.
Identity: Publicly known.
Legal Status: Citizen of Kenya with a criminal record in the United States.
Other Aliases: Guy Kraven.
Place of Birth: Kenya.
Marital Status: Single.
Known Relatives: None.
Group Affiliation: Occasional ally of the Chameleon.
Base of Operations: Mobile.
First Post-Reboot Appearance: AMAZING SPIDER-MAN #
History: Sergei Kravenoff is a descendant of Russian aristocrats who fled their homeland during the Communist Revolution. During the intervening decades, the Kravenoffs settled in Africa. Sergei grew up on a game preserve in Kenya, where he discovered he had a natural talent with animals. He quickly became known as the best animal tracker and trapper in Africa, the Indian subcontinent, and the Indochinese peninsula. As his success grew, so did his boredom – hunting dangerous animals was no longer a challenge.

To alleviate this boredom, he turned to tracking the most dangerous game he could think of: humans. To this end, he became a bounty hunter, anglicizing his name to "Guy Kraven" in the process, but better known to his clients as Kraven the Hunter. People, he discovered, were wilier prey than animals, but often easier to contain. Kraven didn't really care who he captured, so long as it was a challenge and he got paid for it.

Then he was contacted by an acquaintance, the Chameleon, to capture Spider-Man, who had recently thwarted one of the Chameleon's schemes. Amidst great publicity and controversy, Kraven arrived in New York City to start his hunt. After observing Spider-Man in action for several days, Kraven attacked him while the former was trying to save someone from a burning building. Spidey managed to defeat Kraven, who was arrested and deported for his life-endangering actions.

Recently, a man matching Kraven's description was seen sneaking off a ship docked in the New York Harbor. It is only a matter of time before Kraven makes his presence known.
Age: 38.
Height: 6'.
Weight: 235 lbs.
Eyes: Brown.
Hair: Black.
Uniform: Leather vest with a lion's face and mane, leopard-print leather pants, zebra-print belt, boots.
Strength Level: Thanks to the ingestion of an herbal potion concocted for him by an African witch-doctor, Kraven possesses superhuman strength, able to lift (press) 2 tons. Without this potion, which he must consume on a regular basis, Kraven's strength decreases to normal human level, which is still formidable due to his muscular build; when not augmented, Kraven possesses the normal human strength of a man of his age, height, and build who engages in intensive regular exercise.
Known Superhuman Powers: In addition to his superhuman strength, Kraven's herbal potion has granted him superhuman speed, agility, and stamina. He is able to sprint at speeds up to 60 mph, and perform a standing broad jump of 20 ft.
Other Abilities: Kraven is a skilled hunter and unarmed combatant.


851 points

ST: 18/50 [80*] HP: 20 [4] Speed: 7.50 [0]
DX: 16 [80†] Will: 12 [5] Move: 7/28 [0]
IQ: 11 [20] Per: 14 [15]  
HT: 14 [40] FP: 20 [18] SM: 0
 
Dmg: 1d+2/3d (5d+2/8d-1) BL: 65 lbs. (500 lbs.)
Dodge: 11 Parry: 15 DR: 2*


Languages: Afrikaans (Native) [6]; Arabic (Accented) [4]; Egyptian (Native) [6]; English (Accented) [4]; Hindi (Accented) [4]; Swahili (Native) (Native Language) [0]; Vietnamese (Accented) [4].

Cultural Familiarities: East Asian [1]; Middle Eastern [1]; Sub-Saharan African (Native) [0]; Western [1].

Advantages: Acute Hearing 2 [4]; Acute Vision 2 [4]; Animal Empathy [5]; Catfall (Chemical, -10%) [9]; Combat Reflexes [15]; Damage Resistance 2 (Limited: Crushing Attacks, -40%; Tough Skin, -40%) [2]; Enhanced Move (Ground) 2 (Chemical, -10%) [36]; Enhanced Parry (Bare Hands) 2 [10]; Enhanced ST +32 (Chemical, -10%) [231]; Extra DX +2 (Chemical, -10%) [36]; Hard to Kill 1 [2]; Hard to Subdue 3 [6]; High Pain Threshold [10]; Outdoorsman 4 [40]; Reputation (Best Big-Game Hunter in the World) 3 (Frequency: 10 or less; People Affected: Almost Everyone) [7]; Resistant to Disease (+8) [5]; Resistant to Poison (+3) [5]; Super Jump 1 (Chemical, -10%) [9]; Trained By A Master [30]; Very Fit [15]; Wealth (Wealthy) [20].

Perks: Call of the Wild [1]; Dirty Fighting [1]; Eye For Distance [1]; Fearsome Stare [1].

Disadvantages: Bad Temper (9) [-15]; Callous [-5]; Code of Honor (Professional: Bounty Hunter's) [-5]; Insomniac (Mild) [-10]; Light Sleeper [-5]; Loner (9) [-7]; Overconfidence (12) [-5]; Phobia (Crowds) (9) [-22]; Social Stigma (Criminal Record) [-5]; Stubbornness [-5]; Vow (Bring Contracts In Alive) [-10].

Quirks: Attentive [-1]; Likes Listening to Drum Solos [-1]; Nervous Stomach [-1]; Proud [-1]; Stays Bought [-1].

Skills: Animal Handling (Big Cats) (A) IQ+7 [28] – 18; Blowpipe (H) DX+1 [4] – 16; Brawling (E) DX+4 [12] – 20; Breaking Blow (H) IQ+1 [8] – 12; Breath Control (H) HT-1 [2] – 13; Camouflage (E) IQ+5 [1] – 16‡§; Climbing (A) DX-1 [1] – 15; Connoisseur (Music) (A) IQ-1 [1] – 10; First Aid/TL6 (Human) (E) IQ+0 [1] – 11; Guns/TL8 (Musket) (E) DX+0 [1] – 16; Hiking (A) HT-1 [1] – 13; Hobby Skill (Famous Drummers) (E) IQ+0 [1] – 11; Jumping (E) DX+1 [2] – 17; Knot-Tying (E) DX+0 [1] – 16; Lifting (A) HT+0 [2] – 14; Mimicry (Animal Sounds) (H) IQ+4 [4] – 15§; Observation (A) Per+4 [8] – 18#; Poisons/TL6 (H) IQ+0 [4] – 11; Power Blow (H) Will+0 [4] – 12; Pressure Points (Human) (H) IQ+3 [16] – 14; Riding (Equines) (A) DX+0 [2] – 16; Running (A) HT+0 [2] – 14; Shadowing (A) IQ+1 [2] – 12¥; Stealth (A) DX+2 [8] – 18; Survival (Jungle) (A) Per+2 [2] – 18§; Survival (Plains) (A) Per+2 [2] – 18§; Survival (Woodlands) (A) Per+2 [2] – 18§; Swimming (E) HT+0 [1] – 14; Traps/TL6 (A) IQ+3 [12] – 14; Weather Sense (A) IQ+1 [4] – 12; Wrestling (A) DX+2 [8] – 18.

Starting Spending Money: $20,000 (20% of Starting Wealth).


* Includes +32 from Enhanced ST.

† Includes +2 from Extra DX.

‡ Defaulted from Survival (Jungles).

§ Includes +4 from Outdoorsman.

# Includes +2 from Acute Vision.

¥ Defaulted from Observation.

Role-Playing Notes:

Design Notes:

1. The Nervous Stomach Quirk represents his allergies to the various chemicals in Western foods.

2. Kraven most likely has Status 1 [0], due to his Wealth. I didn't include it in his Advantages because he rarely takes advantage of it.