Ranged Combat: Rogue

Those who have not had the benefit of any kind of formal training in the use of small arms use the Rogue style. This is a kind of "self-taught" type of form, usually through observation, especially from holovids and the like. This leads many to hold their weapons improperly, such as holding a gun sideways (because it looks "cool"), or shooting from the hip. This form can also be chosen by someone who was rushed through their firearm training. Normally picked by someone who has H2H: Basic, but only for those WPs he has training in.
Level
  1. Burst damage multiples: Short Burst: x2. Medium Burst: x3. Long Burst: x4.
  2. No additional bonuses.
  3. Imposed Dodge Penalty: -2 for target to dodge attacks from High Tech weapons, -1 to dodge attacks from Modern Conventional weapons.
  4. +1 to hit on all attacks, aimed, burst, or wild.
  5. Coldcock
  6. Burst damage multiples: Short: x2. Medium: x4. Long: x6. Critical hit on a natural 19 or 20.
  7. Victim has an additional -2 to dodge high tech, or -1 to dodge conventional firearms.
  8. Additional +1 to hit.
  9. Rapid Reload (Change clip and attack in same action; attack is wild)
  10. Burst damage multiples: Short Burst: x4. Medium Burst: x5. Long Burst: x8.
  11. Victim has an additional -2 to dodge high tech, or -1 to dodge conventional firearms.
  12. Additional +1 to hit.
  13. Leading (+2 to hit a moving target), Automatic Critical on Sneak Attack.
  14. Burst damage multiples: Short Burst: x4. Medium Burst: x7. Long Burst: x12.
  15. Victim has an additional -2 to dodge high tech, or -1 to dodge conventional firearms.


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