Basic
Provides elementary fighting techniques and methods of attack and self-defense as taught in military basic training or in self-defense classes.
Level
- Four attacks/melee, +2 to pull punch, +2 to roll with impact
- +2 to parry and dodge
- Kick Attack does 1D6 Damage
- One additional attack per melee
- +1 to strike
- Critical strike on an unmodified 18, 19, or 20
- +2 to Damage
- Judo-style body throw/flip; does 1D6 Damage, and victim loses initiative and one attack per melee
- One additional attack per melee
- +2 to pull punch, +2 to roll with impact
- +1 to parry and dodge
- +1 to strike
- Critical strike or knockout from behind
- +2 to damage
- One additional attack per melee
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