Aeralon R.C.C.

One of my original R.C.C.s

Aeralons are one of the many D-Bee races to have arrived on Rifts Earth after the Great Cataclysm. Aeralons are humanoids, and would be indistinguishable from the normal human population, except that they have large wings coming from their shoulder blades. The only other feature that distinguishes them from normal humans are their eyes; blue irises and coronas. Because of the wings, they cannot wear standard environmental body armors, and most other armor has to be cut to accomodate the wings. This normally reduces the MDC of the armor by 1D6 MDC.

Aeralons are family-oriented, and tend to stick to their own tree-top communities. One such community is located in what used to be Ohio, near the ruins of Columbus on the border of the Magic Zone. Many of the younger Aeralons who have just come of age tend to leave the community for several years before returning to their home. This practice is encouraged by the leaders of the communities, as the returning Aeralons provide a capable leadership for future generations, as well as news of the outside world.

Most Aeralon communities can be found in the eastern half of the North American continent, although a few have been spotted in the New West. They tend to avoid the Great Plains region; although they can fly free out there, the lack of cover makes them easy targets for Coalition snipers.

Special: All Aeralon characters have the Super-Power of Winged Flight, which provides the following bonuses (copied from Skraypers):

Penalties for restraining the wings are:

Alignments: Any

The Eight Attributes: I.Q. 3D6, M.E. 3D6, M.A. 3D6, P.S. 4D6, P.P. 4D6, P.E. 4D6, P.B. 3D6, Spd. 3D6.

Hit Points: P.E. attribute + 1D6 per level of experience.

S.D.C.: as per O.C.C., plus those gained from Winged Flight, O.C.C.s and physical skills.

P.P.E.: 2D6, unless specified by O.C.C.

Available O.C.C.s: Any, with the exception of Borg, Psi-Stalker, and any that require working robot vehicles and power armor. They tend towards Men-at-Arms and Adventurer O.C.Cs, although a few have been known to practice magic or develop psionics. They can accept the M.O.M. and standard Juicer enhancements, as well as the Phaeton and Hyperion Juicer variants; all other Juicer variants deprive them of their flight capabilities. For Coalition O.C.C.s, consider them the equivalents for Ishpeming/Manistique/Lazlo/Tolkeen/etc.

Combat: Varies with the O.C.C. and physical skills learned, plus the bonuses from Winged Flight.

Natural Abilities:

Psionics: Standard, or as per O.C.C.

Magic: As per O.C.C.

Average Life Span: 70 to 100 years

Habitat: Tend to stick to forests and mountainous terrain.

Size: Typically 5.5 to 6.5 feet tall, with a wingspan nearly twice that.

Weight: Normal human wieght; should the wings be amputated at any time, the weight would be lighter than a human of the same build. This is because of the hollow bones in their skeletal system are lighter than a human's.

Standard Equipment: As per O.C.C.

Money: Varies with O.C.C.

Cybernetics and Bionics: No Aeralon will ever consider becoming a full or even a partial conversion cyborg, and most tend to avoid bionics and cybernetics, excet for medical reasons. However, there are always exception to this rule.

Penalties: All hand to hand attacks against the character do an extra 1D4 points of damage.


Back to Main OCC List