Alignment
AR -- see "Armor Rating"
Armor Rating
Attacks per Melee
Bonus
Burst
Damage
D-Bee
Death Blow
Dodge
Entangle
Experience Points
Hand to Hand Combat
HF -- see "Horror Factor"
Hit Points
HP -- see "Hit Points"
Horror Factor
Initiative
Inner Strength Points
Intelligence Quotient
IQ -- see "Intelligence Quotient"
ISP -- see "Inner Strength Points"
Jump Kick
Kick Attack
Knockout
Leap Attack
Ley Line
Long Burst
Long-Range Attack
MA -- see "Mental Affinity"
Magic -- The art, science, and practice of utilizing certain unclassified energies outside the electromagnetic spectrum for a wide variety of effects.
Major Psionic
Master Psionic
MDC -- see "Mega-Damage Capacity"
ME -- see "Mental Endurance"
Mecha
Mega-Damage Capacity
Melee or Melee Round
Mental Affinity
Mental Endurance
Minor Psionic
Multiple Attackers
Natural Twenty
Nexus Point
OCC -- see "Occupational Character Class"
Occupational Character Class
Paired Weapons
Parry
Payload
PB -- see "Physical Beauty"
PE -- see "Physical Endurance"
Physical Beauty
Physical Endurance
Physical Prowess
Physical Strength
Potential Psychic Energy
Power Armor
PP -- see "Physical Prowess"
PPE -- see "Potential Psychic Energy"
PS -- see "Physical Strength"
Psionic
Psionic Powers
Psychic
Pull Punch
Racial Character Class
Rate of Fire
RCC -- see "Racial Character Class"
Rift
Robot
Robot Vehicle
Roll with Punch/Fall
Saving Throw
SDC -- see "Structural Damage Capacity"
Shooting Wild
Short Burst
Simultaneous Attack
Skill
Skill Bonus
Skill Penalty
Sneak Attack
Speed
Spell Strength
Spells
Spray
Strike
Structural Damage Capacity
Throw
Volley
Weapon Proficiency
WP -- see Weapon Proficiency