Mole Man Villain

Real Name: Dr. Harvey Elder.
Occupation: Bioengineer.
Identity: Publicly known.
Legal Status: Citizen of the United States with no known criminal record.
Other Aliases: None.
Place of Birth: Unrevealed.
Marital Status: Presumably single.
Known Relatives: None.
Group Affiliation: None.
Base of Operations: "Monster Island", a previously uninhabited atoll in the South Pacific.
First Post-Reboot Appearance: FANTASTIC FOUR #
History: A reclusive genius who had inherited a sizable estate, Harvey Elder grew up ridiculed by nearly everyone because of his small size and his need for especially thick glasses to correct his sight. Upon entering college, he soon proved to be a genius in the field of genetic engineering. His appearance and glasses caused his classmates to refer to him as a "mole man"; he would later take this name for himself, with a hint of irony.

His first published work upon receiving his doctorate proved to be his undoing. A proponent of Dr. Mengele, a Nazi scientist who once proposed a similar idea, Dr. Elder wrote that a genetically engineered slave race should be developed to "free mankind for greater pursuits." In the paper, he listed exactly which traits he believed the race should have; the whole focus of the paper was a proposal to create such a race. Blacklisted from every scientific firm in the Western world, he decided to prove his theories right. Setting himself up on an uninhabited atoll in the South Pacific, he set to work attempting to create this race. After many trials and errors over the years, he finally succeeded in creating the race he wanted.

The Mole Man first came to the attention of the Fantastic Four when one of his monstrous creations, a fire-breathing creature which superficially resembled a Tyrannosaurus rex, "escaped" its pen and started terrorizing nearby shipping lanes. In reality, he had released the creature as the first part of an elaborate revenge scheme against those who had ridiculed him and his theories. He soon came into contact with the Fantastic Four; he recognized Reed Richards and Ben Grimm as two of the few people who did not ridicule him for his looks, and changed his plans. After aiding the Fantastic Four in destroying the "rogue" creation, he offered his expertise in attempting to reverse Ben's transformation into the Thing. Dr. Richards was uncomfortable with the situation, but agreed with the stipulation that the Mole Man use Reed's facilities in the Baxter Building so Reed could supervise and compare notes.

Agreeing to these terms, the Mole Man accompanied the Fantastic Four to their Manhattan headquarters. There, he used Reed's scientific equipment to create bestial creatures with the Fantastic Four's powers and released them into the city to take revenge on everyone else in the world he believed – rightly or not – to mock him. The Fantastic Four was forced to engage the creatures while the Mole Man fled back to Monster Island. Ironically, the Mole Man had discovered that the Thing's mutated form was in fact not only reversible but that Ben Grimm should already be able to switch back and forth between his human and mutated forms. He left a note for Dr. Richards explaining the reasons why Grimm had not done so; Reed has so far not told anyone else about this.
Age: 50.
Height: 4' 8".
Weight: 220 lbs.
Eyes: Brown.
Hair: Black with gray streaks.
Uniform: Loose green jumpsuit, green boots, green cloak.
Strength Level: The Mole Man has the normal human strength of a man his age, height, and build who engages in no physical exercise.
Known Superhuman Powers: None.
Other Abilities: The Mole Man is an expert in the field of genetic engineering.
Weapons: The Mole Man wields a five foot long staff, usually made of wood or steel. He often has additional weapons hidden inside the staff.
Limitations: The Mole Man is extremely nearsighted, requiring extremely thick glasses just to see clearly.


205 points

ST: 8 [-20] HP: 12 [8] Speed: 5.00 [0]
DX: 10 [0] Will: 14 [0] Move: 4 [0*]
IQ: 14 [80] Per: 14 [0]  
HT: 10 [0] FP: 10 [0] SM: -1
 
Dmg: 1d-3/1d-2 BL: 13 lbs.  
Dodge: 8 Parry: 10 DR: 12/4* (concealed vest)


Languages: English (Native) (Native Language) [0].

Cultural Familiarities: Western (Native) [0].

Advantages: Ally Group: Moloids (Point Total: 25% or less; Size: ~1000, ×18; Frequency: Constant, ×4; Minion (w/Slave Mentality), +0%) [72]; Danger Sense [15]; Enhanced Parry (Staff) +1 [5]; High Manual Dexterity +4 [20]; Status 2 [0†]; Wealth (Filthy Rich) [50].

Disadvantages: Appearance (Ugly) [-8]; Bad Sight (Nearsighted) (Mitigator: Glasses, -60%) [-10]; Bloodlust (9) [-15]; Compulsive Rhetoric (12) [-5]; Dwarfism [-15]; Fat [-3]; Hunchback [-10]; Jealousy [-10]; Oblivious [-5]; Pacifism (Reluctant Killer) [-5]; Reputation: Amoral Scientist -3 (People Affected: Large Class, ×1/2; Frequency of Recognition: All the Time, ×1) [-8]; Stubbornness [-5]; Xenophilia (12) [-10].

Quirks: Bowlegged [-1]; Careful [-1]; Imaginative [-1]; Obsession: Prove That Dr. Mengele Was Right [-1].

Skills: Bioengineering/TL8 (Genetic Engineering) (H) IQ+6 [28] – 20; Biology/TL8 (Genetics) (H) IQ+3 [16] – 17; Chemistry/TL8 (H) IQ+0 [4] – 14; Computer Operation/TL8 (E) IQ+0 [1] – 14; Electronics Operation/TL8 (Scientific) (A) IQ+0 [2] – 14; Leadership (A) IQ-1 [1] – 13; Mathematics/TL8 (Applied) (H) IQ+0 [4] – 14; Pharmacy/TL8 (Synthetic) (H) IQ-2 [1] – 12; Physiology/TL8 (H) IQ+0 [4] – 14; Staff (A) DX+0 [2] – 10.

Starting Spending Money: $400,000 (20% Starting Wealth).


* Includes -1 from Dwarfism.

† Includes +2 from Wealth.

Role-Playing Notes:

Designer's Notes:

1. While it might seem odd that he possesses both Bloodlust and Pacifism (Reluctant Killer), this was the best combination I could find to represent that he will always try to get in a parting kick when his opponent was down, but is psychologically incapable of personally taking a life. Of course, his Moloids don't have that little flaw, and will gladly kill whoever he wants.