Real Name: Timothy Aloysius Dugan.
Occupation: Intelligence operative, former soldier.
Identity: Dugan does not use a dual identity.
Legal Status: Citizen of the United Kingdom with no known criminal record.
Other Aliases: Rob Howley (alias used while doing undercover work).
Place of Birth: Clovelly, Devon, England.
Marital Status: Single.
Known Relatives: Parents (names unrevealed).
Group Affiliation: British Secret Intelligence Service/MI6, formerly British Army.
Base of Operations: Mobile.
First Post-Reboot Appearance: SECRET AGENT NICK FURY #
History: Timothy Dugan was born to a working-class family in England. To help provide for his family, he enlisted immediately out of high school in the British Army. While in the British Army, he was assigned to a NATO unit, first in Iraq and then later in Afghanistan, that was under the command of an American, Sergeant Nick Fury; because of this unit's success rate against insane odds, they became known as the Howling Commandos. During this time, Dugan and Fury became close friends. At some point prior to this assignment, Dugan had earned the nickname "Dum Dum", presumably from his habit of carving crosses into his gun's bullets to help them expand better on a hit.
When Fury was recruited by the CIA, the rest of the Howling Commandos ended up leaving military service. Dugan was then recruited by the British Secret Intelligence Service (commonly known as MI6), the British counterpart to the CIA. Dugan was often sent overseas while posing as a British businessman in various intelligence gathering missions. It was during one of these missions in the small island nation of Madripoor that he was reunited with Fury. Neither told the other of their ties to their intelligence agencies until they were ambushed by a HYDRA cell. Working together, the two managed to defeat the HYDRA cell while falling into old wartime habits.
Since then, Dugan was assigned by MI6 to assist the CIA in their operations, while under orders to report back anything of interest. These conflicting loyalties have not yet caused an issue between the two. Yet.
Age: 26.
Height: 6'.
Weight: 260 lbs.
Eyes: Green.
Hair: Red.
Uniform: None.
Strength Level: Dugan possesses the normal human strength of a man his age, height, and muscular build who engages in moderately intensive regular exercise.
Known Superhuman Powers: None.
Other Abilities: Dugan is a skilled soldier, hand to hand combatant, and marksman with most conventional weapons. His agility is greater than a man of his bulk would appear to have, though not superhumanly so. He's also highly observant and a natural leader, having served as a second-in-command and later a field commander during wartime.
Limitations: Dugan occasionally suffers from bouts of pain from injuries taken during wartime. These injuries have not affected his performance under most circumstances, but will flare up at odd times.
340 points
ST: 15 [50] | HP: 15 [0] | Speed: 6.50 [0] |
DX: 13 [60] | Will: 12 [5] | Move: 6 [0] |
IQ: 11 [20] | Per: 14 [15] | |
HT: 13 [30] | FP: 13 [0] | SM: 0 |
Dmg: 1d+1/2d+1 | BL: 45 lbs. | |
Dodge: 10 | Parry: 11 | DR: 12/4* (concealed vest) |
Languages: Dutch (Accented) [4]; English (Native) (Native Language) [0]; Farsi (Accented) [4]; Mesopotamian Arabic (Accented Spoken/Illiterate) [2]
Cultural Familiarities: Central Asian [1]; Middle Eastern [1]; Western (Native) [0].
Advantages: Alternate Identity (Legal) [5]; Born Soldier 2 [10]; Combat Reflexes [15]; Craftiness 2 [10]; High Pain Threshold [10]; MI6/SIS Rank 4 (Assistance Roll: 9) [20]; Security Clearance (MI6/SIS) ("Need to know" on a narrow range of secrets) [5]; Temperature Tolerance 1 [1]; Very Fit [15].
Perks: Courtesy Military Rank 1 (Sergeant) [1]; Off-Screen Reload [1].
Disadvantages: Addiction (Tobacco) [-5]; Chronic Pain (Severe; 1 hour) (9) [-5]; Code of Honor (Soldier's) [-10]; Duty to MI6 (12) [-10]; Nightmares (12) [-5]; Pacifism (Cannot Harm Innocents) [-10]; Sense of Duty (Howling Commandos comrades) [-5].
Quirks: Congenial [-1]; Don't Disrespect the Military [-1]; Don't Mess With the Bowler Hat [-1]; Forthright [-1]; OUCH! [-1].
Skills: Acrobatics (H) DX+0 [4] – 13; Acting (A) IQ+1 [1] – 12*; Body Language (Human) (A) Per+0 [2] – 14; Climbing (A) DX+0 [2] – 13; Computer Operation/TL8 (E) IQ+1 [2] – 12; Detect Lies (H) Per+0 [4] – 14; Electronics Operation/TL8 (Security) (A) IQ+1 [4] – 12; Electronics Operation/TL8 (Surveillance) (A) IQ+1 [4] – 12; Escape (H) DX+0 [4] – 13; Explosives/TL8 (Demolitions) (A) IQ+1 [4] – 12; Filch (A) DX-1 [1] – 12; First Aid/TL8 (Human) (E) IQ+1 [2] – 12; Forced Entry (E) DX+0 [1] – 13; Guns/TL8 (Grenade Launcher) (E) DX+1 [2] – 14; Guns/TL8 (Light Anti-Armor Weapon) (E) DX+1 [2] – 14; Guns/TL8 (Pistol) (E) DX+1 [2] – 14; Guns/TL8 (Rifle) (E) DX+1 [2] – 14; Hiking (A) HT+0 [2] – 13; Holdout (A) IQ+1 [2] – 12*; Intelligence Analysis/TL8 (H) IQ+0 [4] – 11; Judo (H) DX+1 [8] – 14; Jumping (E) DX+0 [1] – 13; Karate (H) DX+1 [8] – 14; Leadership (A) IQ+1 [1] – 12†; Lip Reading (A) Per+1 [4] – 15; Observation (A) Per+1 [4] – 15; Parachuting (E) DX+0 [1] – 13; Photography/TL8 (A) IQ+0 [2] – 11; Research/TL8 (A) IQ+1 [4] – 12; Running (A) HT+0 [2] – 13; Savoir-Faire (Military) (E) IQ+2 [1] – 13†; Shadowing (A) IQ+2 [1] – 13*‡; Soldier/TL8 (A) IQ+1 [1] – 12†; Stealth (A) DX+1 [1] – 14*; Sumo Wrestling (A) DX+1 [4] – 14; Swimming (E) HT+0 [1] – 13; Tactics (H) IQ+2 [4] – 13†; Throwing (A) DX+1 [4] – 14; Thrown Weapon (Knife) (E) DX+1 [2] – 14; Typing (E) DX+0 [1] – 13; Wrestling (A) DX+1 [4] – 14.
Starting Spending Money: $4,000 (20% of Starting Wealth).
* Includes +2 from Craftiness.
† Includes +2 from Born Soldier.
‡ Defaulted from Observation.
Dugan is a solid team player and a good commander in any group setting, taking second banana only to Fury.
KARATE | ||||||||
---|---|---|---|---|---|---|---|---|
TL | Weapon | Damage | Reach | Parry | Cost | Weight | ST | Notes |
– | Karate Punch | 1d+2 cr | C | 11 | – | – | 15 | |
– | Karate Kick | 1d+3 cr | C, 1 | n/a | – | – | 15 |
1. MI6/SIS Rank is derived from Social Engineering: Pulling Rank, based off using MI6/the SIS as a 20-point Patron with an assistance roll of 9 or less. It does not affect his Status.