Real Name: Philip Coulson.
Occupation: Secret agent.
Identity: Phil Coulson does not use a dual identity; however, he is not generally known to be a CIA operative.
Legal Status: Citizen of the United States with no known criminal record.
Other Aliases: None known.
Place of Birth: Unrevealed.
Marital Status: Single.
Known Relatives: None.
Group Affiliation: CIA, occasional associate of Nick Fury and Black Widow.
Base of Operations: CIA Headquarters, Arlington, Virginia.
First Post-Reboot Appearance: SECRET AGENT NICK FURY #2
History: Phil Coulson is one of the CIA's more experienced field agents. The full details of his past are, to date, classified.
Coulson's first documented assignment was as an observer and backup agent on rookie agent Nick Fury's first assignment, a scenario experienced CIA agents affectionately refer to as "the Casino Royale test". Since then, he has occasionally assisted Fury in an advisory role. He played a significant role in convincing Russian agent Natasha Romanoff to defect.
Age: 41
Height: 5' 6".
Weight: 150 lbs.
Eyes: Brown.
Hair: Brown, worn short, with a receding hairline.
Uniform: None, usually seen wearing navy blue suits.
Strength Level: Phil Coulson possesses the normal human strength of a man his age, height, and build who engages in regular exercise.
Known Superhuman Powers: None.
Other Abilities: Phil is a skilled intelligence agent trained in hand to hand combat and a marksman with a pistol and a rifle. However, his primary strengths are his analytical mind and his ability to think outside the box.
Weapons: Phil normally uses a compact Glock 23 chambered in .40S&W, commonly loaded with dual-purpose APHP rounds. (This round is a hollow-point round with a dense core protruding into the hollow cavity. Against "hard" or armored targets, the bullet acts as an armor-piercing round, while against "soft" fleshy targets, such as a human body, the bullet acts like a standard hollow-point round.)
Paraphernalia: Agent Coulson has a penchant for using superspy technology, preferring those with a "vintage" feel. His (analog) wristwatch contains a small digital camera and two-way radio, and his left shoe allegedly contains a built in cell-phone with a rotary dial inside the heel.
Agent Coulson: With everything that's happening, the things that are about to come to light, people might just need a little "old-fashioned."
– Marvel's Avengers.
370 points
ST: 11 [10] | HP: 11 [0] | Speed: 6.00 [0] |
DX: 12 [40] | Will: 13 [5] | Move: 6 [0] |
IQ: 12 [40] | Per: 13 [5] | |
HT: 12 [20] | FP: 12 [0] | SM: 0 |
Dmg: 1d-1/1d+1 | BL: 24 lbs. | |
Dodge: 10 | Parry: 11 | DR: 12/4* (concealed vest) |
Languages: Arabic (Accented) [4]; Cantonese (Accented) [4]; English (Native) (Native Language) [0]; Japanese (Accented) [4]; Mandarin Chinese (Accented) [4]; Russian (Accented) [4].
Cultural Familiarities: East Asian [1]; Middle Eastern [1]; Western (Native) [0].
Advantages: CIA Rank 4 [20]; Combat Reflexes [15]; Fit [5]; Gizmo 2 [10]; Hard to Kill 3 [6]; High Pain Threshold [10]; Indomitable [15]; Legal Enforcement Powers 3 [15]; Natural Copper 2 [20]; Resistant to Disease (+3) [3]; Resistant to Poisons (+3) [5]; Social Chameleon [10]; Unfazeable [15]; Versatile [5]; Wealth (Comfortable) [10].
Perks: Convincing Nod [1]; Dirty Fighting [1]; Disarming Smile [1]; Forgettable Face [1]; Pistol-Fist (Guns (Pistol)) [1].
Disadvantages: Charitable (12) [-15]; Code of Honor (Soldier's) [-10]; Duty to CIA (15) [-15]; Light Sleeper [-5]; Pacifism (Cannot Harm Innocents) [-10].
Quirks: Broad-Minded [-1]; Imaginative [-1]; Rule-Breaker [-1]; Willfully Anachronistic [-1].
Skills: Acrobatics (H) DX-1 [2] – 11; Acting (A) IQ+1 [4] – 13; Body Language (Human) (A) Per+1 [1] – 14* Connoisseur (Music) (A) IQ+0 [2] – 12; Detect Lies (H) Per+1 [2] – 14*; Electronics Operation/TL8 (Surveillance) (A) IQ+1 [4] – 13; Escape (H) DX+1 [8] – 13; Fast-Draw (Pistol) (E) DX+1 [1] – 13†; Fast-Talk (A) IQ+1 [4] – 13; First Aid/TL8 (Human) (E) IQ+0 [1] – 12; Forced Entry (E) DX+1 [2] – 13; Guns/TL8 (Grenade Launcher) (E) DX+1 [2] – 13; Guns/TL8 (Pistol) DX+3 [8] – 15; Guns/TL8 (Rifle) DX+3 [6] – 15‡; Guns/TL8 (Wrist Gun) (E) DX+0 [1] – 12; Holdout (A) IQ+1 [4] – 13; Intelligence Analysis/TL8 (H) IQ+4 [12] – 16*; Interrogation (A) IQ+3 [4] – 15*; Judo (H) DX+2 [12] – 14; Jumping (E) DX+1 [2] – 13; Karate (H) DX+2 [12] – 14; Lockpicking/TL8 (A) IQ+1 [4] – 13; Observation (A) Per+3 [4] – 16*; Parachuting/TL8 (E) DX+1 [2] – 13; Savoir-Faire (High Society) (E) IQ+1 [2] – 13; Search (A) Per+1 [1] – 14*; Shadowing (A) IQ+3 [4] – 15*; Stealth (A) DX+1 [4] – 13; Streetwise (A) IQ+3 [4] – 15*; Swimming (E) HT+1 [2] – 13; Traps/TL8 (A) IQ+0 [2] – 12.
Starting Spending Money: $8,000 (20% of Starting Wealth).
* Includes +2 from Natural Copper.
† Includes +1 from Combat Reflexes.
‡ Defaulted from Guns/TL8 (Pistol).
Coulson is generally soft-spoken and laconic, often getting right to the point in as few words as possible. First and foremost, however, is his desire to help people however and whenever he can, which is what brought him to the CIA's attention in the first place. He has occasionally been known to go against orders in order to do what he perceives as the right thing, and has faced down Asgardian warriors with the same silent badass treatment as he would Muslim extremists.
KARATE | ||||||||
---|---|---|---|---|---|---|---|---|
TL | Weapon | Damage | Reach | Parry | Cost | Weight | ST | Notes |
– | Karate Punch | 1d cr | C | 11 | – | – | 11 | |
– | Karate Kick | 1d+1 cr | C, 1 | n/a | – | – | 11 |
1. CIA Rank is derived from Social Engineering: Pulling Rank, based off using the CIA as a 20-point Patron with an assistance roll of 9 or less. It does not affect his Status.
2. The use of Maxwell Smart's "shoe-phone" is meant to be an in-joke for the title; the other agents will comment on the shoe-phone's existence, but Coulson himself is not meant to be shown actually using it.