Capricorn Villain

Real Name: Dawn Fury (alleged).
Occupation: Professional criminal, alleged former sailor and ship engineer.
Identity: Secret.
Legal Status: Citizen of the United States with no known criminal record, wanted by federal authorities for questioning in relation to a number of crimes.
Other Aliases: None.
Place of Birth: (allegedly) Hell's Kitchen, Manhattan, New York City.
Marital Status: Single.
Known Relatives: Nick (alleged brother), Jake (alias Scorpio, alleged brother).
Group Affiliation: Zodiac; head of her own criminal organization; frequent partner of Scorpio; allegedly formerly the US Navy.
Base of Operations: Detroit, Michigan.
First Post-Reboot Appearance: SECRET AGENT NICK FURY #.
History: Very little is known about the past of the woman calling herself Capricorn. There is circumstantial evidence to suggest that she is Dawn Fury, the younger sister of noted CIA field agent Nick Fury and the professional criminal Jake Fury, more commonly known by his costumed alias, Scorpio. If Capricorn really is Dawn Fury, then the following is true:

Dawn Fury is the youngest of three children who grew up in Hell's Kitchen, in Manhattan. Both of her brothers entered the US Marine Corps when they came of age in an effort to get out of the Kitchen. Idolizing her brothers, Dawn enlisted in the Navy, intending to follow intheir footsteps, but was discharged a several years later under the Don't Ask, Don't Tell policy when she was caught in a lesbian relationship with a fellow sailor. Her whereabouts since her discharge are unknown.

Not long after Dawn's discharge from the Navy, a new player appeared on the scene in the Detroit, Michigan, underworld. This woman, calling herself Capricorn, rose to become the leader of the city's organized criminal cartel, often by killing the other leaders and acquiring their operations. It is believed Capricorn was mutated into her present form by the Zodiac's scientists prior to making her move to control the crime in Detroit.

Capricorn has been seen many times working closely with Scorpio, often deferring to his judgment and leadership. During the Zodiac's attempt to hold the island of Manhattan hostage, using a force field powered by Scorpio's Zodiac Key, Capricorn was openly critical of the plan and sided with the rogue faction who abandoned the plan as the city's superhuman adventurers and crimefighters mounted their final combined assault against them.

While there is evidence pointing to Capricorn being Dawn Fury, there is also evidence to the contrary. First there is her relationship with Scorpio, which has at times seemed more romantic than familial. Also, a woman matching Dawn Fury's description was seen in Manhattan during the Zodiac confrontation, though it is unknown if that truly was Dawn.
Age: 24.
Height: 5' 6".
Weight: 130 lbs.
Eyes: Brown.
Hair: Brown.
Other Distinguishing Features: Capricorn's body is covered with a coating of light brown fur. In addition, her feet have been altered to be digitigrade.
Uniform: Gold low-neckline leotard, gold half-face cowl that lets her hair flow, gold boots.
Strength Level: Capricorn possesses the normal human
Known Superhuman Powers: Capricorn possesses superhuman agility and superior striking power with her feet. In addition, she appears to possess superhuman durability, though she is probably not bulletproof.
Other Abilities: Capricorn is a skilled melee combatant, proficient in savate. Dawn Fury was a skilled naval mechanic, cross-trained in repairing and maintaining a wide range of on-board systems.


633 points

ST: 12 [20] HP: 12 [0] Speed: 7.25/8.25 [0*]
DX: 14/18 [80*] Will: 14 [10] Move: 7/8 [0*]
IQ: 12 [40] Per: 12 [0]  
HT: 15 [50] FP: 20 [15] SM: 0
  ER: 10  
 
Dmg: 1d-1/1d+2 BL: 29 lbs.  
Dodge: 11/12* (14†/15*†) Parry: 12/14*
IT:DR: /2   DR: 12/4* (uniform)


Languages: English (Native) (Native Language) [0].

Cultural Familiarities: Western (Native) [0].

Advantages: Acute Hearing 3 [6]; Claws (Hooves) [3]; Combat Reflexes [15]; Damage Resistance 4 (Passive Biological, -5%) [19]; Energy Reserve (Biological) 10 [30]; Enhanced Dodge 3 (Biological, -10%); Extra DX +4 (Biological, -10%) [72]; Injury Tolerance (Damage Reduction /2) (Passive Biological, -5%) [47]; Night Vision 3 [3]; Organized Crime Rank 6 [12]; Status 4 [10‡]; Striking ST +10 (Kicks Only, -60%; Biological, -10%) [15]; Trained By A Master [30]; Wealth (Filthy Rich) [50].

Perks: Fur [1]; Style Familiarity (Savate) [1]; Technique Mastery (Kicking) [1].

Disadvantages: Code of Honor (Pirate's) [-5]; Jealousy [-10]; Overconfidence (9) [-7]; Secret Identity (Imprisonment) [-20]; Social Stigma (Freak) [-10]; Stubbornness [-5].

Quirks: Deferential to Scorpio [-1]; Hold Grudges [-1]; Nosy [-1]; Pharma-Fever [-1]; Rule-Breaker [-1].

Skills: Acrobatics (H) DX+0 [4] – 14; Area Knowledge (Detroit) (E) IQ+1 [2] – 13; Carousing (E) HT+0 [1] – 15; Computer Operation/TL8 (E) IQ+0 [1] – 12; Connoisseur (Music) (A) IQ-1 [1] – 11; Current Affairs/TL8 (Headline News) (E) IQ+1 [2] – 13; Fast-Talk (A) IQ+0 [2] – 12; Forced Entry (E) DX+1 [2] – 15; Guns/TL8 (Pistol) (E) DX+0 [1] – 14; Hiking (A) HT-1 [1] – 14; Intelligence Analysis (H) IQ+0 [4] – 12; Intimidation (A) Will+1 [4] – 15; Jumping (E) DX+0 [1] – 14; Karate (H) DX+2 [12] – 16; Leadership (A) IQ+2 [8] – 14; Market Analysis (H) IQ+0 [4] – 12; Observation (A) Per+1 [4] – 13; Politics (A) IQ+0 [2] – 12; Running (A) HT-1 [1] – 14; Savoir-Faire (Mafia) (E) IQ+0 [1] – 12; Streetwise (A) IQ+1 [4] – 13; Swimming (E) HT+0 [1] – 15; Throwing (A) DX+0 [2] – 14; Wrestling (A) DX+0 [2] – 14.

Techniques: Acrobatic Stand (Acrobatics) (A) def+6 [6] – 14; Back Kick (H) def+2 [3] – 14; Flying Jump Kick (Karate) (H) def+3 [4] – 12; Jump Kick (Karate) (H) def+2 [3] – 14; Kicking (Karate) (H) def+6 [7] – 20; Lethal Kick (Karate) (H) def+4 [5] – 16; Spinning Kick (H) def+3 [4] – 14.

Features: Digitigrade Posture [0]

Starting Spending Money: $4,000,000 (20% of Starting Wealth).


If she really is Dawn Fury, then she possesses the following:

+20 points

Advantages: Artificer 1 [10].

Skills: Armoury/TL8 (Heavy Weapons) (A) IQ+0 [1] – 12§; Electrician (A) IQ+0 [1] – 12§; Electronics Operation/TL8 (Sonar) (A) IQ+0 [2] – 12; Electronics Repair/TL8 (Communications) (A) IQ+0 [1] – 12§; Electronics Repair/TL8 (Electronics Warfare) (A) IQ+0 [1] – 12§; Electronics Repair/TL8 (Sensors) (A) IQ+0 [1] – 12§; Electronics Repair/TL8 (Sonar) (A) IQ+0 [1] – 12§; Mechanic (Gas Turbine) (A) IQ+0 [1] – 12§; Seamanship (E) IQ+0 [1] – 12.


* Includes +4 to DX, +1.00 to Basic Speed, +1 to Basic Move, and +1 to Dodge and +2 to Parry from Extra DX.

† Includes +3 from Enhanced Dodge.

‡ Includes +2 levels from Wealth.

§ Includes +1 from Artificer.

Role-Playing Notes:

Capricorn is ruthless in pursuit of her goals, and doesn't suffer foolishness easily. The only person she has shown any deference to is Scorpio.

KARATE
TL Weapon Damage Reach Parry Cost Weight ST Notes
Karate Punch 1d cr C 12 13 [1]
Karate Kick 2d+4 cr C, 1 n/a 22
Karate Jump Kick 2d+6 cr C, 1 n/a 22

Notes:

[1] Parry increases to 14 when DX is boosted.

Design Notes:

1. Organized Crime Rank is built at 2/level as per the guidelines on p. 15 of Social Engineering. It does not add to Status.

2. Skills calculated with DX set to the lower number; increase all skills by 4 when spending FP to increase DX to 18.

3. I'm intentionally leaving it vague as to whether she is Nick and Jake's younger sister. In my mind, yes, she is; however, in any game, LMDs can always be involved.