Annihilus Villain

Real Name: Annihilus (English translation of his chosen name).
Occupation: Conqueror, despot.
Identity: Publicly known in the Negative Zone, unknown to the people of Earth.
Legal Status: Citizen of Arthros, a planet in Sector 17A of the Negative Zone (as charted by Reed Richards).
Other Aliases: None.
Place of Hatching: Arthros, Sector 17A, Negative Zone.
Marital Status: Single.
Known Relatives: None.
Group Affiliation: Leader of the Annihilation Wave.
Base of Operations: Arthros, Sector 17A of the Negative Zone.
First Post-Reboot Appearance: FANTASTIC FOUR #
History: Annihilus is an insectoid being who was hatched on the planet Arthros, a barren, desolate planet in the antimatter universe known as the Negative Zone. Though barren, Arthros had ruins from an ancient star-faring civilization, and at some point in the distant past Annihilus sought out these ruins, seeking power. He found the power he was looking for in the Cosmic Control Rod, which he claimed as his scepter of power. Annihilus used the Rod to conquer his people, and then set them to re-discovering and restoring the rest of the technology from the ancient ruins.

Dubbing his army the Annihilation Wave, Annihilus set about conquering the rest of the Negative Zone. Over the next few hundred years, Annihilus carved out an interstellar empire to support his growing conquests. Those who did not submit themselves to his rule were often subject to genocide if the planets had readily-available resources he could make use of, or simply had their planets destroyed if the desired resources were buried deep within.

Then one day his scouts reported a strange craft appearing through a warp gate deep inside his empire. Curious, Annihilus himself investigated; the craft was called the Fantastic, and its strange crew called themselves the Fantastic Four. Using a universal translator previously obtained from the Skrull Empire, the Fantastic Four explained to him how they had come from another universe, one with slightly different laws of physics, on a mission of exploration. (The gateway to the Negative Zone used by the Fantastic Four instantly converts any matter passing from Earth into antimatter, and vice verse, so as to avoid their own destruction when passing through.) Learning about their homeworld, Annihilus desired its resources as well as the resourceful natives there known as "hyoo-mons" as slaves, and attempted to take the Fantastic and its crew for himself, attempting to use its knowledge and technology. Although the Fantastic Four managed to free themselves and defeat Annihilus before he could bring the Annihilation Wave to Earth, they were unable to capture or depose him.

Annihilus later followed the Fantastic Four back to Earth through their Negative Zone portal. He was driven back through the portal, but not before stealing some of the FF's technology.

Annihilus continues to be a threat to both the Negative Zone and to Earth.
Age: Indeterminate.
Height: 5' 11".
Weight: 200 lbs.
Eyes: Green.
Hair: None.
Skin: Green.
Other Distinguishing Features: Large leathery wings emerging from his shoulder-blades.
Uniform: Green and red body armor.
Strength Level: Annihilus possesses superhuman strength enabling him to lift (press) around 50 tons.
Known Superhuman Powers: Most of Annihilus's powers come from his alien insectoid biology. His body is able to withstand both the rigors of space and pressures up to those found in the deepest trenches of the ocean floor. He apparently either does not need to breathe or he can breathe the trace amounts of hydrogen (or anti-hydrogen in the Negative Zone) found in space and most atmospheres. His leathery wings permit him to fly at speeds of up to 150 miles per hour; he is capable of even greater speeds thanks to the Cosmic Control Rod (see below).
Weapons: Annihilus wields the so-called Cosmic Control Rod, which has extended his lifespan to the point where he has not aged since claiming it. The Cosmic Control Rod is also capable of projecting energy for a variety of purposes. It can project a protective force field which has shrugged off the Thing's superhuman blows (see Thing). It is also capable of firing a beam of destructive energy which can disintegrate almost any matter (or in the Negative Zone's case, antimatter) it comes into contact with. The Rod is also impervious to damage, and can be used as a melee weapon. The Rod may also be used as a propulsion source, permitting spaceflight at incredible speeds.


3,722 points

ST: 62/250 [100*] HP: 62 [0] Speed: 6.00 [0]
DX: 12 [40] Will: 14 [0] Ground Move: 6 [0]
IQ: 14 [80] Per: 14 [0] Air/Space Move: 12/72 [-4]
HT: 12 [20] FP: 12 [0] SM: 0
 
Dmg: 7d+1/9d+2 (26d/28d) BL: 769 lbs. (12,500 lbs./6.25 tons)
Dodge: 9 Parry: 10 DR: 200/20 (force field/natural)
IT:DR: /10  


Languages: Arthrian (Native) (Native Language) [0]; English (Accented) [4].

Cultural Familiarities: Negative Zone (Native) [0].

Advantages: Damage Resistance 20 (Semi-Ablative, -20%) [80]; Doesn't Breathe [20]; Enhanced Move (Air) 2.5 (Air Move 72/144 mph) [50]; Flight (Space Flight, +50%; Winged, -25%) [50]; High TL +3 [15]; Injury Tolerance (Damage Reduction /10; No Blood; No Vitals) [160]; Military Rank 11 (Rank Replaces Status) [110]; Pressure Support 3 [15]; Social Regard (Feared) 4 [20]; Ultravision [10]; Vacuum Support [5]; Vibration Sense [10]; Wealth (Multimillionaire 4) [150].

Cosmic Control Rod: Corrosion Attack 7d×5 (Cosmic: Irresistible Attack (ignores DR), +300%; Gadget, -55%; Increased 1/2D Range (×5), +10%; Increased Range (×5), +20%; Requires Beam Weapons (Pistol) Roll, +0%) [1,313]; Crushing Attack 6d×2 (Armor Divisor (10), +200%; Gadget, -55%; Increased 1/2D Range (×5), +10%; Increased Range (×5), +20%; Requires Beam Weapons (Pistol) Roll, +0%; Alternative Attack ×1/5) [40]; Damage Resistance 200 (Force Field, +20%; Gadget, -55%) [650]; Extra ST 30 (Gadget, -55%) [135]; Immunity to Metabolic Hazards (Gadget, -55%) [30]; Super ST +12/+200 (Gadget, -55%) [414]; Unaging (Gadget, -55%) [7]. As a melee weapon, the Cosmic Control Rod acts as a Baton (p. B273) with no minimum or maximum ST score, doing sw cr or thr cr damage, essentially a 0-point feature.

Perks: Striking Surface [-1].

Disadvantages: Intolerance (Total) [-10]; Megalomania [-10]; Obsession (Stave Off Own Death) (9) [-15]; Paranoia [-10]; Selfish (6) [-10]; Terminally Ill (Up to One Year) (Mitigator: Cosmic Control Rod, -60%) [-40].

Quirks: Careful [-1]; Sexual Orientation (Asexual) [-1]; Third Person [-1].

Skills: Aerobatics (H) DX+0 [4] – 12; Beam Weapons/TL11 (Pistol) (E) DX+2 [4] – 14; Electronics Operation/TL11 (Communications) (A) IQ+0 [2] – 14; Electronics Operation/TL11 (Electronic Warfare) (A) IQ+0 [2] – 14; Electronics Operation/TL11 (Sensors) (A) IQ+0 [2] – 14; Flight (A) HT+0 [2] – 12; Intelligence Analysis/TL11 (H) IQ+0 [4] – 14; Intimidation (A) Will+0 [2] – 14; Inventor! (WC) IQ+0 [24] – 14; Karate (H) DX+2 [12] – 14; Leadership (A) IQ+0 [2] – 14; Mathematics/TL11 (Applied) (H) IQ+0 [4] – 14; Shortsword (A) DX+0 [2] – 12; Strategy (Interstellar) (H) IQ+0 [4] – 14; Strategy (Land) (H) IQ+0 [4] – 14; Strategy (Space) (H) IQ+0 [4] – 14; Weird Science (VH) IQ+0 [8] – 14; Wrestling (A) DX+2 [8] – 14.

Starting Spending Money: $4,000,000,000 (20% of Starting Wealth), albeit in Annihilation Wave currency (worthless on Earth).


* Includes +30 from Extra ST and +12/+200 from Super ST.

Role-Playing Notes:

Annihilus is not the most subtle of characters. He's in charge of a nearly unstoppable army and used to having things his way. Those who don't bow to his wishes he kills. The only thing he fears is the theft of the Control Rod; granted, he suspects everyone of desiring it, whether they know about it or not.

KARATE
TL Weapon Damage Reach Parry Cost Weight ST Notes
Karate Punch 2d+2 cr C 10 20
Enhanced ST 7d+14 cr C 10 62
Super ST 26d+51 cr C 10 250
Karate Kick 2d+3 cr C, 1 n/a 20
Enhanced ST 7d+15 cr C, 1 n/a 62
Super ST 26d+52 cr C, 1 n/a 250
SHORTSWORD
TL Weapon Damage Reach Parry Cost Weight ST Notes
Cosmic Control Rod 2d-1 cr C 9 20
Enhanced ST 7d+1 cr C 9 62
Super ST 26d cr C 9 250
or 3d+2 cr C, 1 n/a 20
Enhanced ST 9d+2 cr C, 1 n/a 62
Super ST 28d cr C, 1 n/a 250

Common Annihilation Wave Soldier

65 points

ST: 11 [10] HP: 11 [0] Speed: 5.50 [0]
DX: 11 [20] Will: 10 [0] Move: 5 [0]
IQ: 10 [0] Per: 10 [0]
HT: 11 [10] FP: 11 [0] SM: 0
 
Dmg: 1d-1/1d+1 BL: 24 lbs.
Dodge: 9 Parry: 10 DR: 0


Languages: Arthrian (Native) (Native Language) [0].

Cultural Familiarities: Negative Zone (Native) [0].

Advantages: Combat Reflexes [15]; Military Rank 0 [0].

Perks: Racial Gifts (Claws or Wings) [1].

Disadvantages: Duty (Annihilation Wave) (15) [-15].

Skills: Beam Weapons/TL11 (Rifle) (E) DX+1 [2] – 12; Brawling (E) DX+0 [1] – 11; Electronics Operation/TL11 (one of Communications, Electronic Warfare, Security, or Sensors) (A) IQ+0 [2] – 10; Savoir-Faire (Military) (E) IQ+0 [1] – 10; Soldier/TL11 (A) IQ+0 [2] – 10; Wrestling (A) DX-1 [1] – 10.

Starting Spending Money: $4,000 (20% of Starting Wealth).

BRAWLING
TL Weapon Damage Reach Parry Cost Weight ST Notes
Brawling Punch 1d-2 cr C 10 11
Brawling Kick 1d-1 cr C, 1 n/a 11

Design Notes:

1. The Cosmic Control Rod's "Gadget, -55%" limitation is composed of: "Gadget/Can Be Stolen: Quick Contest of ST or DX, -30%" and "Gadget/Unique, -25%". The Rod is not Breakable.

2. The Crushing Attack came out to 198 points before the Alternative Attack was factored in.